Death Manager
by Rubii
Death Manager changes what happens to a player's experience and items on death, with settings for XP recovery and a configurable head drop, all on the server.
What it does
When a player dies, the mod controls how much experience is lost and how much can be recovered afterward. Recovery can be set as a percentage of the stored experience, and a cap limits the total amount a player can get back. An instant recovery option is available for servers that want the return to happen without delay.
A player's head can drop on death, and the conditions for that drop are configurable. Requirements can depend on how the player died, such as being killed by another player or by a specific item, and the head can be placed in an Ender Chest, Shulker Box or Bundle. Settings are kept in a server config file, so each server sets its own rules.
Death Manager runs only on the server, so players join without installing anything. It requires NeoForge and is published for 1.21.1, with the latest file, 2.0.0, dated 2026-09-14. The mod is released under All rights reserved and is not open source.
Key features
Configurable XP loss on death
Experience lost on death can be adjusted, so the server sets how harsh each death is.
XP recovery settings
Recovery is set by percentage, with an optional cap and an instant recovery option.
Player head drops
A player's head can drop on death when configured conditions are met, including the way the player was killed.
Head storage
Dropped heads can be placed in an Ender Chest, Shulker Box or Bundle.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival servers
Server owners who want a consistent death penalty can tune XP loss and recovery in the config file.
PvP rules
Head drop requirements can be limited to player kills, letting the server reward combat deaths specifically.
Who it’s for: Server owners running NeoForge 1.21.1 who want to control death penalties, experience recovery and head drops through a server config file.
How it compares
Metro Manager runs only on the server, is published for 1.21.1 and is released under the MIT License. Death Memo works on either side, and neither side needs it, for 1.21.1 – 1.21.10, under a Creative Commons Attribution Non Commercial 4.0 license. Death Coin Mod covers Fabric and NeoForge for 1.21.1, must be installed on both the client and the server, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Death Manager | NeoForge | 1.21.1 | Server-side only | 2026-09-14 |
| Metro Manager | NeoForge | 1.21.1 | Server-side only | 2026-04-23 |
| Death Memo | NeoForge | 1.21.1 – 1.21.10 | Client or server, optional | 2026-05-12 |
| Death Coin Mod | Fabric and NeoForge | 1.21.1 | Client and server | 2026-07-16 |
Questions
Does Death Manager need to be installed on the client?
Which loader does Death Manager use?
Can head drops be restricted to player kills?
In the catalog
Death Manager is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Rubii
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Official listing
- Modrinth page
- modrinth.com/mod/death-manager
- Owner
- Rubii
- Published
- 2026-08-20
- Updated on Modrinth
- 2026-09-14
- Facts verified
- 2026-10-15
