Cybernetics: Vanity
by Yo_Fred
Cybernetics: Vanity lets players change how installed cybernetic implants look without removing their effects, using a Synthskin-based Vanity Implant.
What it does
A Vanity Implant, based on Synthskin and supporting tattoos, is installed through a Robosurgeon-inspired menu. Once it is in place, each implant has its own visual toggle, and a master switch can hide or show all installed cyberware visuals at once. A live rotating preview of the player is shown while settings are changed, and first- and third-person views are both supported.
Settings sync across multiplayer servers so other players see the same appearance. Acquisition can be limited through configurable permissions, including an implant requirement. Compatibility with CPM and Pehkui is covered, with CPM rendering adapting to the number of full model copies, and the mod is built for NeoForge 1.21.1 only. Server owners who connect clients need the companion addon on the server as well; the environment is client and server, and the license is All rights reserved, so the mod is not open source.
Key features
Per-implant visual toggles
Each installed implant can have its appearance turned on or off separately, without changing what the implant does.
Master visibility switch
A single switch hides or shows every installed cyberware visual at the same time.
Live player preview
A rotating model of the player updates while appearance settings are adjusted in the menu.
Synchronized multiplayer settings
Appearance choices persist and stay synchronized across multiplayer sessions.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Cosmetic-only builds
A player who wants a cleaner look can hide chrome visuals and keep the implant functions unchanged.
Who it’s for: Players of cyberware-focused modpacks on NeoForge 1.21.1 who want control over how their implants look, and server owners who want consistent appearances across a multiplayer world.
How it compares
Cybernetic System is also a NeoForge 1.21.1 cybernetics mod, released under All rights reserved, and it runs on client and server. Cybernetics: Cyberchems targets NeoForge 1.21.1, runs on client and server, and is released under the MIT License. Vanity itself changes only appearance, while those mods add cyberware systems.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cybernetics: Vanity | NeoForge | 1.21.1 | Client and server | 2026-08-15 |
| Cybernetic System | NeoForge | 1.21.1 | Client and server | 2026-06-24 |
| Cybernetics: Cyberchems | NeoForge | 1.21.1 | Client and server | 2026-07-15 |
Questions
Does Cybernetics: Vanity need to be installed on the server?
Does Cybernetics: Vanity work on versions other than 1.21.1?
Where can problems with Cybernetics: Vanity be reported?
In the catalog
Cybernetics: Vanity is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Yo_Fred
Similar mods
What the author says
Choose how your chrome looks without uninstalling it or losing its effects. Cybernetics: Vanity is a cosmetic and compatibility addon for Cybernetics on NeoForge 1.21.1. Install the Vanity Implant and open a synchronized Robosurgeon-inspired menu to hide or show each installed cyberware visual independently.
Official listing
- Modrinth page
- modrinth.com/mod/cybernetics-vanity
- Owner
- Yo_Fred
- Published
- 2026-08-14
- Updated on Modrinth
- 2026-08-15
- Facts verified
- 2026-10-15
