ModsFinder

Custom Waypoints

by Cotii_Art

Custom Waypoints lets a player create in-world markers with text, timers, counters, figures and animated effects, and edit them with client commands or a visual editor.

FabricForgeNeoForgeClient required, server optionalAll rights reserved1.20.1 – 26.2

What it does

Waypoints can be placed anywhere in the world with a background, and each one can show text or a number that is positioned, scaled and rotated. Timers and counters count up or down, with optional decimals and tick sounds. Mission markers in the style of GTA-style icons can take a ground circle, arrow or heart shape, and they can follow the player entity so the marker stays with them, or stay in place and load again at their target.

Figures and text can use looping animations such as pulse, grow, spin, bob, wave, ripple, breathe, flicker and rainbow, and several animations can run at once with their own timing. Colors can be spread along a gradient bar that fades and is edited directly. Players and server owners can work with waypoints through client commands and a visual editor, which previews changes live with an in-world gizmo, sliders, a color wheel and undo and redo.

The mod is published for Fabric, Forge and NeoForge, with a Paper, Spigot, Bukkit and Purpur build for servers. Only the client needs the mod to show waypoints, and the server can add features when it is installed. It is released under All rights reserved, so it is not open source.

Key features

  1. Text and number waypoints

    Text or numbers can be placed with formatting, rounded backgrounds and fade effects, and they can be rotated, scaled and turned to face the player.

  2. Timers and counters

    Timers and counters count up or down with optional decimals, and can play tick sounds while running.

  3. Mission markers and figures

    Markers such as ground circles, arrows, hearts and walls can fade out, spin, change color and loop their animation.

  4. Visual editor with gizmo

    An in-world gizmo, sliders, a color wheel, live preview and undo and redo help edit waypoints without typing commands.

Compatibility

Latest build for each game version and loader.

26.21.0.6Not available1.0.6
1.21.111.0.6Not available1.0.6
1.21.81.0.6Not available1.0.6
1.21.51.0.6Not available1.0.6
1.21.41.0.6Not available1.0.6
1.21.11.0.6Not available1.0.6
1.20.41.0.61.0.61.0.6
1.20.11.0.61.0.61.0.6
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Custom Waypoints need to be installed on the server?

Not strictly. The server can run without it, but players need the mod on their client, and a server that installs it gains extra features.

Which loaders does Custom Waypoints support?

The mod is published for Fabric, Forge and NeoForge. The latest Fabric file is 1.0.6 for 26.2, and the latest Forge and NeoForge files are 1.0.6 for 1.20.4 and 26.2.

Can waypoints be edited without commands?

Yes. The visual editor offers live preview, an in-world gizmo, sliders, a color wheel and undo and redo.

In the catalog

Custom Waypoints is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

Create waypoints, timers, counters, follow labels and mission markers anywhere in the world, with backgrounds, animations, gradients, movement, live distance and more. Use client commands, the visual editor with its in-world gizmo, or control everything from a server with the Custom Waypoints plugin. On 1.21.8 → 26.2…
Cotii_Art, on the Modrinth page

Official listing

Owner
Cotii_Art
Published
2026-05-22
Updated on Modrinth
2026-09-24
Facts verified
2026-10-15

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