CrosshairBobbingMod
by xuanwz11353
CrosshairBobbingMod makes the crosshair follow view bobbing, so the reticle moves with the camera as the player walks, sprints and swings.
What it does
The crosshair shakes along with the view, and the shake is triggered by what the player does. Attacking mobs or breaking blocks starts a shake, and eating or drinking plays its own animation on the reticle. Charging a bow, trident or crossbow adds a charge-up animation that tracks how far the draw has progressed. The shake effect for view changes can be turned on or off, so a player who wants only the action animations can leave it disabled.
The mod is a client-side only decoration mod, so it changes nothing on a server and players can join a server without installing it. Files are published for Fabric and NeoForge, both for 1.21.1, with Fabric-1.9fix and Neoforge-1.9fix as the latest builds, dated 2026-09-24. It is released under the GNU General Public License v3.0 only, and its source code and issue tracker are public. It is open source, so the code can be read and changed under those terms.
Key features
Crosshair follows view bobbing
The reticle moves with the camera's bobbing, so it sways as the player walks or runs.
Shake on combat and mining
Attacking mobs and breaking blocks each produce a shake on the crosshair, which signals the action.
Charge-up for ranged weapons
Bows, tridents and crossbows show a charge-up animation while they are drawn or loaded.
Eating and drinking animations
Food and drink have their own reticle animation while the player uses them.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want the crosshair to react to movement, combat and item use. Only the player's client needs the mod, so it suits both single-player and multiplayer play.
How it compares
Crosshair Bobbing Reborn is a Fabric and NeoForge mod for 1.21.1, client-side only and released under the GNU General Public License v3.0 or later, and it is not open source. Crosshair Bobbing(NeoForge1.21.1) is for NeoForge alone on 1.21.1, and it needs both client and server, so every player on a server running it must install it too. CItem is a Fabric client-side mod for 1.21.1 – 1.21.3 under the MIT License and is open source. Mining & Placing Animations covers Fabric, Forge and NeoForge for 1.20.1 – 1.21.11 as a client-side only mod under GPL v3.0 only, and it is open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| CrosshairBobbingMod | Fabric and NeoForge | 1.21.1 | Client-side only | 2026-09-24 |
| Crosshair Bobbing Reborn | Fabric and NeoForge | 1.21.1 | Client-side only | 2026-07-30 |
| Crosshair Bobbing(NeoForge1.21.1) | NeoForge | 1.21.1 | Client and server | 2026-07-24 |
| CItem | Fabric | 1.21.1 – 1.21.3 | Client-side only | 2025-09-27 |
| Mining & Placing Animations | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client-side only | 2026-05-02 |
Questions
Does CrosshairBobbingMod need to be installed on the server?
Which loaders and version does CrosshairBobbingMod support?
Can the view shake be turned off?
In the catalog
CrosshairBobbingMod is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
This mod makes the crosshair shake along with your view and triggers animations based on what the player does.
Official listing
- Modrinth page
- modrinth.com/mod/crosshairbobbingmod
- Owner
- xuanwz11353
- Published
- 2026-08-15
- Updated on Modrinth
- 2026-09-24
- Facts verified
- 2026-10-15
