ModsFinder

CrosshairBobbingMod

by xuanwz11353

CrosshairBobbingMod makes the crosshair follow view bobbing, so the reticle moves with the camera as the player walks, sprints and swings.

FabricNeoForgeClient-side onlyGNU General Public License v3.0 onlyOpen source1.21.1

What it does

The crosshair shakes along with the view, and the shake is triggered by what the player does. Attacking mobs or breaking blocks starts a shake, and eating or drinking plays its own animation on the reticle. Charging a bow, trident or crossbow adds a charge-up animation that tracks how far the draw has progressed. The shake effect for view changes can be turned on or off, so a player who wants only the action animations can leave it disabled.

The mod is a client-side only decoration mod, so it changes nothing on a server and players can join a server without installing it. Files are published for Fabric and NeoForge, both for 1.21.1, with Fabric-1.9fix and Neoforge-1.9fix as the latest builds, dated 2026-09-24. It is released under the GNU General Public License v3.0 only, and its source code and issue tracker are public. It is open source, so the code can be read and changed under those terms.

Key features

  1. Crosshair follows view bobbing

    The reticle moves with the camera's bobbing, so it sways as the player walks or runs.

  2. Shake on combat and mining

    Attacking mobs and breaking blocks each produce a shake on the crosshair, which signals the action.

  3. Charge-up for ranged weapons

    Bows, tridents and crossbows show a charge-up animation while they are drawn or loaded.

  4. Eating and drinking animations

    Food and drink have their own reticle animation while the player uses them.

Compatibility

Latest build for each game version and loader.

1.21.1Fabric-1.9fixNeoforge-1.9fix
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want the crosshair to react to movement, combat and item use. Only the player's client needs the mod, so it suits both single-player and multiplayer play.

How it compares

Full comparison

Crosshair Bobbing Reborn is a Fabric and NeoForge mod for 1.21.1, client-side only and released under the GNU General Public License v3.0 or later, and it is not open source. Crosshair Bobbing(NeoForge1.21.1) is for NeoForge alone on 1.21.1, and it needs both client and server, so every player on a server running it must install it too. CItem is a Fabric client-side mod for 1.21.1 – 1.21.3 under the MIT License and is open source. Mining & Placing Animations covers Fabric, Forge and NeoForge for 1.20.1 – 1.21.11 as a client-side only mod under GPL v3.0 only, and it is open source.

ModLoadersGame versionsEnvironmentUpdated
CrosshairBobbingModFabric and NeoForge1.21.1Client-side only2026-09-24
Crosshair Bobbing RebornFabric and NeoForge1.21.1Client-side only2026-07-30
Crosshair Bobbing(NeoForge1.21.1)NeoForge1.21.1Client and server2026-07-24
CItemFabric1.21.1 – 1.21.3Client-side only2025-09-27
Mining & Placing AnimationsFabric, Forge and NeoForge1.20.1 – 1.21.11Client-side only2026-05-02

Questions

Does CrosshairBobbingMod need to be installed on the server?

No. Servers do not need it; each player installs it for their own game.

Which loaders and version does CrosshairBobbingMod support?

It is published for Fabric and NeoForge, and both files target 1.21.1.

Can the view shake be turned off?

Yes. The shake animation tied to view changes is enabled or disabled separately from the attack, mining and charge-up animations.

In the catalog

CrosshairBobbingMod is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

This mod makes the crosshair shake along with your view and triggers animations based on what the player does.
xuanwz11353, on the Modrinth page

Official listing

Owner
xuanwz11353
Published
2026-08-15
Updated on Modrinth
2026-09-24
Facts verified
2026-10-15

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