ModsFinder

Crosshair Enhancements

by catsflex

Crosshair Enhancements changes how the crosshair and attack indicator are drawn, with separate blending opacity, per-camera visibility rules and a fix for an off-center vanilla crosshair.

FabricClient-side onlyGNU General Public License v3.0 onlyOpen source1.21.11

What it does

Each part of the HUD can be tuned on its own. Blending opacity applies to the crosshair and to the attack indicator separately, and the crosshair can be shown or hidden in first-person, third-person, spectator and debug overlay views, or hidden with the F1 key. A full indicator can be forced for items and weapons only, and the responsive indicator renders at the exact moment a weapon reaches its maximum-damage charge of at least 90 percent. The indicator's charging animation is interpolated to match the client's framerate.

The mod is a client-side only Fabric mod for 1.21.11, released under the GNU General Public License v3.0 only, and it is open source. Players install it on their own client; a server does not need it. The options sit in a centralized config menu that works alongside the vanilla options for the crosshair and attack indicator. Source code and an issue tracker are publicly available.

Key features

  1. Blending opacity

    Opacity can be set for the crosshair and the attack indicator separately, changing how strongly each one blends into the scene.

  2. Visibility rules

    The crosshair can render in first-person, third-person, spectator and debug overlay views, and can be hidden with the F1 key.

  3. Full indicator control

    A full attack indicator can be forced for items and weapons only, and its visibility can be set to hide or show it.

  4. Responsive indicator

    The indicator renders at the moment a weapon's charge reaches at least 90 percent, when a maximum-damage hit becomes possible.

  5. Smooth indicator animation

    The charging animation is interpolated so its motion matches the client's framerate instead of stepping.

  6. Centered crosshair fix

    A vanilla bug is resolved where the crosshair renders slightly off-center on screen.

Compatibility

Latest build for each game version and loader.

1.21.11v1.3.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Crosshair Player Indicator is a client-side only Fabric mod for 1.21.11 under the MIT License, and it is not open source. Quickly Health Indicator is client-side only for 1.21.11 under the MIT License and is open source. Crosshair Tweaks covers 1.8.9 – 26.3 across Fabric, NeoForge and Ornithe, is client-side only and is open source under the GNU Lesser General Public License v3.0 only.

ModLoadersGame versionsEnvironmentUpdated
Crosshair EnhancementsFabric1.21.11Client-side only2026-07-08
Crosshair Player IndicatorFabric1.21.11Client-side only2026-10-10
Quickly Health IndicatorFabric1.21.11Client-side only2026-08-02
Crosshair TweaksFabric, NeoForge and Ornithe1.8.9 – 26.3Client-side only2026-10-03

Questions

Does Crosshair Enhancements need any other mod?

No required dependency is listed for Fabric.

Does a server need Crosshair Enhancements?

No. It is installed on the player's side alone, so servers need nothing.

Which crosshair options are available?

Blending opacity, visibility in each camera mode, full indicator visibility and item filters, and the responsive and smooth indicator settings are all exposed in the centralized config menu.

In the catalog

Crosshair Enhancements is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.

More from catsflex

All projects

Similar mods

What the author says

This mod overhauls vanilla crosshair and attack indicator rendering. It offers various customizations, quality-of-life improvements, and bug fixes.
catsflex, on the Modrinth page

Official listing

Owner
catsflex
Published
2026-06-22
Updated on Modrinth
2026-07-08
Facts verified
2026-10-15

Tags