Crosshair Enhancements
by catsflex
Crosshair Enhancements changes how the crosshair and attack indicator are drawn, with separate blending opacity, per-camera visibility rules and a fix for an off-center vanilla crosshair.
What it does
Each part of the HUD can be tuned on its own. Blending opacity applies to the crosshair and to the attack indicator separately, and the crosshair can be shown or hidden in first-person, third-person, spectator and debug overlay views, or hidden with the F1 key. A full indicator can be forced for items and weapons only, and the responsive indicator renders at the exact moment a weapon reaches its maximum-damage charge of at least 90 percent. The indicator's charging animation is interpolated to match the client's framerate.
The mod is a client-side only Fabric mod for 1.21.11, released under the GNU General Public License v3.0 only, and it is open source. Players install it on their own client; a server does not need it. The options sit in a centralized config menu that works alongside the vanilla options for the crosshair and attack indicator. Source code and an issue tracker are publicly available.
Key features
Blending opacity
Opacity can be set for the crosshair and the attack indicator separately, changing how strongly each one blends into the scene.
Visibility rules
The crosshair can render in first-person, third-person, spectator and debug overlay views, and can be hidden with the F1 key.
Full indicator control
A full attack indicator can be forced for items and weapons only, and its visibility can be set to hide or show it.
Responsive indicator
The indicator renders at the moment a weapon's charge reaches at least 90 percent, when a maximum-damage hit becomes possible.
Smooth indicator animation
The charging animation is interpolated so its motion matches the client's framerate instead of stepping.
Centered crosshair fix
A vanilla bug is resolved where the crosshair renders slightly off-center on screen.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Crosshair Player Indicator is a client-side only Fabric mod for 1.21.11 under the MIT License, and it is not open source. Quickly Health Indicator is client-side only for 1.21.11 under the MIT License and is open source. Crosshair Tweaks covers 1.8.9 – 26.3 across Fabric, NeoForge and Ornithe, is client-side only and is open source under the GNU Lesser General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Crosshair Enhancements | Fabric | 1.21.11 | Client-side only | 2026-07-08 |
| Crosshair Player Indicator | Fabric | 1.21.11 | Client-side only | 2026-10-10 |
| Quickly Health Indicator | Fabric | 1.21.11 | Client-side only | 2026-08-02 |
| Crosshair Tweaks | Fabric, NeoForge and Ornithe | 1.8.9 – 26.3 | Client-side only | 2026-10-03 |
Questions
Does Crosshair Enhancements need any other mod?
Does a server need Crosshair Enhancements?
Which crosshair options are available?
In the catalog
Crosshair Enhancements is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from catsflex
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What the author says
This mod overhauls vanilla crosshair and attack indicator rendering. It offers various customizations, quality-of-life improvements, and bug fixes.
Official listing
- Modrinth page
- modrinth.com/mod/crosshair-enhancements-_-
- Owner
- catsflex
- Published
- 2026-06-22
- Updated on Modrinth
- 2026-07-08
- Facts verified
- 2026-10-15
