ModsFinder

Critical Stun (Better Crits)

by krakendestrium

Critical Stun adds a stun effect to critical hits, so landing consecutive crits on a mob builds up knockback until the target is sent launching.

NeoForgeClient and serverGNU General Public License v3.0 onlyOpen source1.21.1 – 1.21.9

What it does

A critical hit that lands on a target stuns it and knocks it back. When hits chain together, the knockback grows with each one. After a configurable number of consecutive hits, the mob is launched away. Players are not affected, and bosses are excluded from the effect, so the mechanic applies to ordinary mobs only.

Every threshold for the stun, the knockback growth and the launch count can be changed in the mod's configuration. The mod is built on NeoForge and runs on client and server, so the server and every player need it. Files are published for 1.21.1 – 1.21.9 under the GNU General Public License v3.0 only, and the source code and issue tracker are public. The mod is open source.

Key features

  1. Stun on critical hits

    A critical hit that connects stuns the target and pushes it back, interrupting its movement for a moment.

  2. Chained knockback

    Each consecutive critical hit adds more knockback, so a sustained combo pushes the mob farther.

  3. Launch after consecutive hits

    Once a set number of consecutive hits is reached, the mob is sent launching into the air.

  4. Configurable values

    The stun strength, knockback growth and launch count can all be adjusted in the configuration file.

Compatibility

Latest build for each game version and loader.

1.21.x9 of 9 versions with builds
1.21.91.0.0
1.21.81.0.0
1.21.71.0.0
1.21.61.0.0
1.21.51.0.0
1.21.41.0.0
1.21.31.0.0
1.21.21.0.0
1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Combat in adventure worlds

Players fighting ordinary mobs in adventure maps can use chained crits to keep enemies off balance and control the fight.

Multiplayer servers

Server owners who want a crit-focused combat style can tune the thresholds for their players without changing the rest of the game.

Who it’s for: Players who enjoy melee combat with critical hits, and server owners who want a stun and knockback mechanic on ordinary mobs. Bosses and players are left out of the effect.

How it compares

Full comparison

Crit Combo is a Forge and NeoForge mod for 1.20.1 – 1.21.11 that works on client and server and is released under All rights reserved, so its source is not open. New Better Combat is an open source NeoForge mod under the MIT License for 26.1.2 – 26.2, which also runs on client and server. The Underworld Mod is a NeoForge mod for 1.21.1 – 1.21.8 that is server-side only and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Critical Stun (Better Crits)NeoForge1.21.1 – 1.21.9Client and server2025-10-07
Crit ComboForge and NeoForge1.20.1 – 1.21.11Client and server2026-08-31
New Better CombatNeoForge26.1.2 – 26.2Client and server2026-06-26
The Underworld ModNeoForge1.21.1 – 1.21.8Server-side only2025-07-20

Questions

Does Critical Stun need NeoForge?

Yes. The mod is published only for NeoForge, with files covering 1.21.1 – 1.21.9.

Does the server need Critical Stun?

Yes. Installation covers the server and each player's game.

Are bosses and players affected by the stun?

No. Bosses and players are excluded, and the stun and knockback apply only to ordinary mobs.

In the catalog

Critical Stun (Better Crits) is one of 19,031 Adventure mods on ModsFinder, and one of 8,588 Adventure mods for NeoForge. 13,427 mods support Minecraft 1.21.9.

Similar mods

What the author says

BetterCrit rewards consecutive critical hits, on all mobs excluding players and bosses. Should have almost zero effect on perfomance and is comprised of only a few mixins.
krakendestrium, on the Modrinth page

Official listing

Owner
krakendestrium
Published
2025-10-07
Updated on Modrinth
2025-10-07
Facts verified
2026-10-15

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