Crit Combo
by Volkeyn
Crit Combo adds a hit-streak system to Minecraft combat, where each landed critical hit in a row raises a counter that adds bonus damage to later critical hits.
What it does
Consecutive critical hits build a combo counter. Each stack adds 3% bonus critical damage, up to 15 stacks. A non-critical hit taken on the player, or 10 seconds without any hit, resets the counter to zero. Jumping and hitting an enemy while falling lands a critical hit, so the combo is built through normal play.
The combo counter is shown on the action bar, and particle effects grow more intense as the combo rises. A subtle bell sound plays on each increment, and the sound can be switched off. The config file sets the damage bonus per stack, the stack cap, the timeout and the sound option.
The mod runs on the Forge and NeoForge loaders. It is published for 1.20.1 and 1.21.1 on Forge and NeoForge, and for 1.21.11 on NeoForge, under All rights reserved, so it is not open source. Both the server and every player need it, because the damage bonus is applied on the server.
Key features
Hit-streak counter
Each critical hit landed in a row adds a stack, and the stack count feeds into the bonus damage of later critical hits.
Action bar display
The current combo count is shown on the action bar, so the streak can be followed during a fight.
Scaling particles and sound
Particle effects intensify as the combo grows, and a subtle bell sound marks each increment, which can be turned off.
Configurable values
The damage bonus per stack, the stack cap, the reset timeout and the sound setting can all be changed in the config file.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want a combat system built on critical hits, and server owners who want to adjust how fast the damage bonus rises and how long a combo lasts.
How it compares
Critical Stun (Better Crits) is open source under the GNU General Public License v3.0 only and is published for NeoForge across 1.21.1 – 1.21.9, with a client and server environment. Donidin's Advanced Combat is open source under the MIT License, is published for NeoForge 1.21.1, and also runs on client and server. Crit Combo targets Forge and NeoForge across 1.20.1 and 1.21.1, and 1.21.11, under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Crit Combo | Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-08-31 |
| Critical Stun (Better Crits) | NeoForge | 1.21.1 – 1.21.9 | Client and server | 2025-10-07 |
| Donidin's Advanced Combat | NeoForge | 1.21.1 | Client and server | 2026-09-29 |
Questions
Does Crit Combo have to be installed on the server?
Can the combo settings be changed?
Which loaders does Crit Combo support?
In the catalog
Crit Combo is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 19,862 mods support Minecraft 1.21.11.
More from Volkeyn
Similar mods
What the author says
CritCombo adds a satisfying crit combo system to Minecraft combat. Land consecutive critical hits to build your combo counter. The higher your combo, the more bonus crit damage you deal. But be careful — missing a crit, taking damage, or stopping for 10 seconds will reset your combo back to zero.
Official listing
- Modrinth page
- modrinth.com/mod/crit-combo
- Owner
- Volkeyn
- Published
- 2026-03-26
- Updated on Modrinth
- 2026-08-31
- Facts verified
- 2026-10-15
