ModsFinder

Crit Combo

by Volkeyn

Crit Combo adds a hit-streak system to Minecraft combat, where each landed critical hit in a row raises a counter that adds bonus damage to later critical hits.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.11

What it does

Consecutive critical hits build a combo counter. Each stack adds 3% bonus critical damage, up to 15 stacks. A non-critical hit taken on the player, or 10 seconds without any hit, resets the counter to zero. Jumping and hitting an enemy while falling lands a critical hit, so the combo is built through normal play.

The combo counter is shown on the action bar, and particle effects grow more intense as the combo rises. A subtle bell sound plays on each increment, and the sound can be switched off. The config file sets the damage bonus per stack, the stack cap, the timeout and the sound option.

The mod runs on the Forge and NeoForge loaders. It is published for 1.20.1 and 1.21.1 on Forge and NeoForge, and for 1.21.11 on NeoForge, under All rights reserved, so it is not open source. Both the server and every player need it, because the damage bonus is applied on the server.

Key features

  1. Hit-streak counter

    Each critical hit landed in a row adds a stack, and the stack count feeds into the bonus damage of later critical hits.

  2. Action bar display

    The current combo count is shown on the action bar, so the streak can be followed during a fight.

  3. Scaling particles and sound

    Particle effects intensify as the combo grows, and a subtle bell sound marks each increment, which can be turned off.

  4. Configurable values

    The damage bonus per stack, the stack cap, the reset timeout and the sound setting can all be changed in the config file.

Compatibility

Latest build for each game version and loader.

1.21.11Not available1.0.2
1.21.1Not available1.0.2
1.20.11.0.2Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a combat system built on critical hits, and server owners who want to adjust how fast the damage bonus rises and how long a combo lasts.

How it compares

Full comparison

Critical Stun (Better Crits) is open source under the GNU General Public License v3.0 only and is published for NeoForge across 1.21.1 – 1.21.9, with a client and server environment. Donidin's Advanced Combat is open source under the MIT License, is published for NeoForge 1.21.1, and also runs on client and server. Crit Combo targets Forge and NeoForge across 1.20.1 and 1.21.1, and 1.21.11, under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Crit ComboForge and NeoForge1.20.1 – 1.21.11Client and server2026-08-31
Critical Stun (Better Crits)NeoForge1.21.1 – 1.21.9Client and server2025-10-07
Donidin's Advanced CombatNeoForge1.21.1Client and server2026-09-29

Questions

Does Crit Combo have to be installed on the server?

Yes. Servers that run it need every player to install it too.

Can the combo settings be changed?

Yes. The config file sets the damage bonus per stack, the stack cap, the timeout and the sound on or off setting.

Which loaders does Crit Combo support?

The mod is published for Forge and NeoForge. The latest Forge file is 1.0.2 for 1.20.1, and the latest NeoForge file is 1.0.2 for 1.21.11.

In the catalog

Crit Combo is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 19,862 mods support Minecraft 1.21.11.

More from Volkeyn

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What the author says

CritCombo adds a satisfying crit combo system to Minecraft combat. Land consecutive critical hits to build your combo counter. The higher your combo, the more bonus crit damage you deal. But be careful — missing a crit, taking damage, or stopping for 10 seconds will reset your combo back to zero.
Volkeyn, on the Modrinth page

Official listing

Owner
Volkeyn
Published
2026-03-26
Updated on Modrinth
2026-08-31
Facts verified
2026-10-15

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