Create: Stellaris
by RNGaming
Create: Stellaris combines Create with the Stellaris mod, adding recipes that link the two so Create machines can produce Stellaris materials.
What it does
Crushed ice shards are an ice-type output that Create processing can make, and mixing coal with iron produces a steel ingot. Create: Stellaris also adds recipe sequences for an engine fan, a rocket engine and a rocket, so the machines build toward Stellaris progression instead of stopping at Create's own items. A space helmet with goggles is included but takes a long time to craft.
The mod is aimed at players who already use Create and want its machines to contribute to Stellaris content. It adds more recipes and more Ponder scenes, which explain the new processing steps in-game. It needs both Create and Stellaris to run, so both must be installed alongside it on every side that uses it.
Create: Stellaris runs on NeoForge for 1.21.1 and is released under the Apache License 2.0; the source code is public and the project is open source. Its first file appeared on 2025-06-07 and the latest, 1.6.0, is an alpha build dated 2026-08-15.
Key features
Stellaris materials through Create
Mixing coal and iron in Create machinery yields steel ingots, tying Stellaris materials into existing Create processing.
Ice and crushed ice shards
Ice can be processed into crushed ice shards, adding a new ice-type output to Create crushing.
Rocket recipe sequences
Recipe sequences cover the engine fan, the rocket engine and the rocket, so the parts are built in a chain of Create steps.
Additional Ponders and recipes
More Ponder scenes and more recipes extend Create's in-game guides to the new content.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Use cases
Who it’s for: Players who run Create and Stellaris together and want the Create machines to produce the Stellaris parts. It suits modpacks built around both mods.
How it compares
Stellaris Extra is a NeoForge mod for 1.21.1 on the client and server, under the MIT License, but it is not open source. Create: TFMG - Stellaris Compat is also a client and server mod for 1.21.1 under the MIT License, and it is open source. Create Propulsed, for 1.21.1 on the client and server under the MIT License, is open source as well, while Create: Stellaris is built on the Apache License 2.0.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create: Stellaris | NeoForge | 1.21.1 | Client and server | 2026-08-15 |
| Stellaris Extra | NeoForge | 1.21.1 | Client and server | 2026-01-22 |
| Create: TFMG - Stellaris Compat | NeoForge | 1.21.1 | Client and server | 2026-08-17 |
| Create Propulsed | NeoForge | 1.21.1 | Client and server | 2026-05-03 |
Questions
Does Create: Stellaris need Create and Stellaris installed?
Is Create: Stellaris available for NeoForge only?
Does the server need the mod?
In the catalog
Create: Stellaris is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from RNGaming
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What the author says
This mod is aimed at adding your Create mind into Stellaris by adding recipes and other Create content like machines. So, if you’re a Create mod lover and like Stellaris, I would really recommend giving this mod a try. SOME FEATURES PLANNED - Space helmet with goggles(this will take a long time). - More Recipes. …
Official listing
- Modrinth page
- modrinth.com/mod/create-stellaris
- Owner
- RNGaming
- Published
- 2025-06-07
- Updated on Modrinth
- 2026-08-15
- Facts verified
- 2026-10-15
