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Create: Solarpunk

by Off By One Studio

Create: Solarpunk brings solar power, thermal storage and biofuel production into the Create ecosystem, with a multiblock tower that concentrates sunlight into molten salt.

NeoForgeClient and serverAll rights reserved1.21.1 – 1.21.11

What it does

Solar panels, a solar heater, biofuel and thermal energy each join the Create machinery as separate parts of one fuel chain, so solar heat feeds the production of fuels and power. Players build the chain from the core fuel and solar heat blocks outward. The solar output scales with the season when the Serene Seasons addon is present, rising in summer and falling in winter, and that effect can be turned off in the config. A new material turns up in underground deposits in the desert, badlands and savanna.

Solar Power Tower is a multiblock that players assemble from stacked tower blocks placed with its item. Solar Mirrors set on the ground around it track the sun and reflect light toward the tower, and they link automatically when they have a clear view of the sky. The tower works only in direct sunlight and pauses during rain and thunderstorms, and over-mirroring shuts it down.

The mod requires Create and GeckoLib. The server and every player need the mod installed. Files are published for NeoForge on 1.21.1 – 1.21.11, and the mod is released under All rights reserved, which means it is not open source.

Key features

  1. Solar panels and heat

    Solar panels and a solar heater supply energy and heat to the rest of the machinery.

  2. Biofuel and thermal energy

    Biofuel production and thermal storage let players turn solar heat into fuel and keep it for later use.

  3. Solar Power Tower

    A stacked multiblock tower that accepts molten salt output, scaled up by surrounding it with a field of Solar Mirrors.

  4. Mirror tracking

    Once linked, each mirror turns and tilts to follow the sun and reflect light toward the tower, with a search radius that grows with the tower's height and is capped at 24 blocks by default.

  5. Mirror efficiency curve

    Efficiency rises linearly from 0 mirrors to an optimal count, then falls back to 0% at twice that count.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.111.1.0-1.21.1
1.21.101.1.0-1.21.1
1.21.91.1.0-1.21.1
1.21.81.1.0-1.21.1
1.21.71.1.0-1.21.1
1.21.61.1.0-1.21.1
1.21.51.1.0-1.21.1
1.21.41.1.0-1.21.1
1.21.31.1.0-1.21.1
1.21.21.1.0-1.21.1
1.21.11.1.0-1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

CreateAesthetic Technology that empowers the Player
Required
GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required

Optional 1

Just Enough Items (JEI)View Items and Recipes
Optional

Questions

Does Create: Solarpunk need Create installed?

Yes. Create and GeckoLib are required dependencies, and Create must be installed alongside the mod.

Does the server need Create: Solarpunk?

Yes. Every player and the server need a copy of the mod.

Do solar outputs change with the season?

Only when the Serene Seasons addon is installed. Output rises in summer and falls in winter, and the effect can be turned off in the config.

In the catalog

Create: Solarpunk is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 19,862 mods support Minecraft 1.21.11.

Similar mods

What the author says

A NeoForge mod for Minecraft 1.21.1 that adds solar energy generation, thermal storage, biofuel production, and an optional global warming system to the Create ecosystem. Optional: - JEI (adds recipe categories for the Solar Heater, Fermentation Vat, Solar Power Tower, and Crystallizer) - Serene Seasons (solar output…
Off By One Studio, on the Modrinth page

Official listing

Owner
Off By One Studio
Published
2026-05-11
Updated on Modrinth
2026-09-27
Facts verified
2026-10-15

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