Create: Rubberworks
by titammodss
Create: Rubberworks swaps the dried kelp recipes in Create for a rubber factory, adding machines that extract resin from trees and process it into rubber.
What it does
Create: Rubberworks removes the dried kelp recipes that Create provides and replaces them with rubber production. Two new machines extract resin and other fluids from trees and process resin into rubber. It requires Create and runs on client and server, so the server and every player need it. Builds are published for Forge and NeoForge, for 1.20.1 and 1.21.1, under the MIT License, and the source code is public.
Key features
Rubber recipes
Rubber takes the place of dried kelp in the recipes that previously used it, giving factory builds a new material chain.
Resin extraction
A machine draws resin and other fluids from trees, and a second machine processes resin into rubber.
Modpack use
Modpack developers may use the mod freely, and it includes built-in KubeJS support for scripting.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Create: Rubberworks need Create installed?
Does the server need the mod?
Which game versions are supported?
In the catalog
Create: Rubberworks is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from titammodss
Similar mods
What the author says
The Sapper - extract resin and other fluids from trees. The Compressor - process resin into rubber aswell as other fluids.
Official listing
- Modrinth page
- modrinth.com/mod/create-rubberworks
- Owner
- titammodss
- Published
- 2026-01-17
- Updated on Modrinth
- 2026-08-03
- Facts verified
- 2026-10-15
