create: nuclear industry
by king_al
Create: Nuclear Industry brings fission reactors to Create, with fuel and control rods, radiation, heat and water cooling that all depend on how the reactor is laid out.
What it does
The add-on simulates nuclear fission inside a Create base. Radiation is modeled as particles that travel, bounce off blocks, are absorbed by some materials and pass through water. Fuel rods start a chain reaction that releases heat, and the heat builds as neighboring rods glow brighter and hotter. A rod that reaches 1000°C melts down, and a rod that turns to lava explodes with a larger blast as more rods sit nearby.
Boron control rods absorb radiation and slow the reaction, and they are placed between fuel rods. A moderator role falls to water: when a rod sits in water, radiation that passes through it heats the neighbouring rod, while submerged rods lose heat faster, and either type of rod may be placed in water. Reactors can be built in a pool and their rods raised or lowered with Create pulleys. Heat pipes carry heat away to boilers, gauges and other machinery, and water heated above 100°C turns to steam.
The mod needs Create, and it runs on client and server, so the server and every player need it. Files are published for NeoForge 1.21.1, under the MIT License, and the code is open source.
Key features
Fission reactors
Fuel rods start a chain reaction, and the heat it produces depends on how the rods are arranged.
Radiation particles
Radiation travels as particles that bounce off blocks, are soaked up by some materials and pass through water.
Control rods
Boron control rods sit between fuel rods and slow the reaction down when the reactor runs too hot.
Underwater cooling
Submerged rods lose heat faster, and a reactor running underwater gives off a brighter blue Cherenkov glow.
Heat pipes
Heat pipes move heat from the reactor to boilers and gauges, and water fed into the network turns to steam.
Uranium materials
Uranium ore spawns underground and gives small amounts of redstone, and nine enriched uranium nuggets craft into an enriched uranium ingot.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Nuclearism is a NeoForge add-on for 1.21.1 under All rights reserved, so its code is not open source, and it also runs on client and server. Nuclear Age is open source under the MIT License for 1.21.1 and also runs on client and server. Colossal Reactors is open source under the MIT License and covers 1.21.1 – 26.1.2, a wider range than this mod.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| create: nuclear industry | NeoForge | 1.21.1 | Client and server | 2026-09-18 |
| Nuclearism | NeoForge | 1.21.1 | Client and server | 2026-08-31 |
| Nuclear Age | NeoForge | 1.21.1 | Client and server | 2025-05-06 |
| Colossal Reactors | NeoForge | 1.21.1 – 26.1.2 | Client and server | 2026-08-13 |
Questions
Does Create: Nuclear Industry need Create?
Does the server need the mod?
Which version is supported?
In the catalog
create: nuclear industry is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
a Create addon that adds nuclear fission. radiation is actual particles flying around. they bounce off blocks, get soaked up by some materials, and go through water. that's why water matters: it cools your rods but it also makes the reaction stronger. you build reactors rod by rod, so how you lay them out decides if…
Official listing
- Modrinth page
- modrinth.com/mod/create-nuclear-industry
- Owner
- king_al
- Published
- 2026-05-24
- Updated on Modrinth
- 2026-09-18
- Facts verified
- 2026-10-15
