Create: Immersive TaCZ Integration
Players who run the Create tech line can craft TaCZ guns and ammo with Create: Immersive TaCZ Integration, which adds Create-based recipes, intermediate parts and ammo casings.
What it does
The mod routes TaCZ gun production through Create. Guns and attachments from Create Armorer can be crafted and automated, and the recipes use new gun parts such as precision mechanisms and mechanical crafters. Because TaCZ weapons are strong compared with vanilla and Create weapons, the mod balances their costs this way. Stick to the Armorer weapons for a Create playthrough. The optional steps in the install notes remove the TaCZ gun bench recipes and the vanilla workbench recipes.
Ammo is produced in bulk. Brass plates are sawed into casings, and a JEI-selected filter sets the casing type. Gunpowder can be stored in tanks as a fluid, and with Create Big Cannons installed, nitropowder can be stored too and makes primers more efficiently. Primers are made by injecting powder into andesite casings, then placed into casings and filled with gunpowder to craft ammo. Create has no built-in brass automation, so a gun factory needs mining infrastructure to supply brass.
The mod is published for Forge and NeoForge across 7 release versions and runs on client and server. It is released under the MIT License and is open source. Required dependencies are Create, [TaCZ] Timeless and Classics Zero, and [UNOFFICIAL] TaCZ 1.21.1 NeoForge Port. Create Big Cannons is optional. Create: Immersive Armorer Integration requires this mod.
Key features
Gun crafting recipes
Guns and attachments from Create Armorer are craftable, with recipes built on new gun parts.
Intermediate items
New items act as steps in the crafting chain for the weapons.
Brass sawing into casings
Brass plates are sawed into ammo casings, and a filter set through JEI chooses the casing type.
Gunpowder fluid storage
Gunpowder can be kept in tanks as a fluid and used across the new ammo recipes.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Required by 1 mod
How it compares
TACZ Turrets is open source under the MIT License and runs on Forge and NeoForge, with client and server environment. Create: Arms Race is open source under the GNU General Public License v3.0 only, runs on Forge alone and targets 1.20.1 only. Applied TaCZ is also open source under the GNU General Public License v3.0 only, for Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create: Immersive TaCZ Integration | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-06-15 |
| TACZ Turrets | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-04 |
| Create: Arms Race | Forge | 1.20.1 | Client and server | 2024-10-19 |
| Applied TaCZ | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-15 |
Questions
Which dependencies does Create: Immersive TaCZ Integration need?
Does the server need this mod?
Which loader should Forge players pick for the 1.21.1 builds?
In the catalog
Create: Immersive TaCZ Integration is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from MarcosJoestar
Similar mods
What the author says
(If you're using a version of tacz older than 1.14, some folders are in.minecraft/config/tacz) Optional steps to remove the TaCZ recipes of the gun bench (recommended)
Official listing
- Modrinth page
- modrinth.com/mod/create-immersive-tacz-integration
- Owner
- MarcosJoestar
- Published
- 2024-12-06
- Updated on Modrinth
- 2026-06-15
- Facts verified
- 2026-10-15
