Conifgure-Furnace-Speed
Configure-Furnace-Speed lets a server or a single-player world set how many ticks furnace-type blocks run per server tick, shortening the wait for smelting, cooking and other furnace work.
What it does
Furnace-type blocks such as furnaces, blast furnaces and smokers process items one step at a time, and that pace governs how long a batch takes to finish. The mod gives control over that pace, so the number of ticks run per server tick can be raised to shorten waits during mass processing of ores, food or other materials. Players who build automated setups and want to remove idle time can use it to tune their production lines.
The current speed multiplier is shown on screen, and the setting is stored per world in a furnacespeed.cfg file that loads automatically whenever the world starts. Singleplayer and multiplayer are both supported, and the change takes effect immediately in singleplayer. On servers the command that changes the speed requires operator level 2, and by default the player running a singleplayer world holds operator status.
Configure-Furnace-Speed is a Fabric mod for Minecraft 1.21.2 and later, with builds for 1.21.2 – 1.21.11. It runs on the client and the server, so both sides need it installed, and it is released under All rights reserved, which makes it closed source. Source code and an issue tracker are publicly linked.
Key features
Adjustable furnace speed
The number of ticks furnace-type blocks run per server tick can be changed, which shortens the time each smelting or cooking step takes.
Speed multiplier display
The current speed multiplier is shown on screen, so the active setting is visible while playing.
Per-world configuration
The value is saved in furnacespeed.cfg for each world and loads automatically when the world starts.
Singleplayer and multiplayer
The setting works in both modes and applies at once in singleplayer, while servers require operator level 2 to change it.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x10 of 10 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Roughly Enough Fuels is open source under The Unlicense, is client-side only and is published for 1.21.7, so it does not change how furnaces run. EasyRefuel is also client-side only, is published for 1.21.4 under All rights reserved and handles fuel rather than speed. FurnaceHUD is client-side only, released under the MIT License for 1.21.8 – 1.21.11, and shows furnace information without altering processing pace.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Conifgure-Furnace-Speed | Fabric | 1.21.2 – 1.21.11 | Client and server | 2026-02-23 |
| Roughly Enough Fuels | Fabric | 1.21.7 | Client-side only | 2026-08-29 |
| EasyRefuel | Fabric | 1.21.4 | Client-side only | 2026-02-12 |
| FurnaceHUD | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-06-09 |
Questions
Does Configure-Furnace-Speed need to be installed on the server?
Who can change the furnace speed on a server?
Which Minecraft versions does the mod support?
In the catalog
Conifgure-Furnace-Speed is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from heckerhecktdich
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What the author says
FurnaceSpeed — Fabric Mod FurnaceSpeed is a lightweight Fabric mod that lets you control how fast all furnace‑type blocks process items. Whether you’re smelting ores, cooking food, or mass‑processing materials, you decide how many furnace ticks run per server tick. Perfect for technical players, automation setups, or…
Official listing
- Modrinth page
- modrinth.com/mod/conifgure-furnace-speed
- Owner
- heckerhecktdich
- Published
- 2026-02-23
- Updated on Modrinth
- 2026-02-23
- Facts verified
- 2026-10-15
