ColoredGlowLib
by Emafire003
ColoredGlowLib lets commands and datapacks set the color of the glow outline around entities, beyond the white default and the vanilla team colors.
What it does
Entities can glow in any color instead of the plain white outline that vanilla Minecraft uses. A color is set per entity, per entity type or as a default, and the target can be a player name, a UUID, a selector such as @e, or a type such as minecraft:sheep. Colors are written as hexadecimal codes, so a value from an online color picker can be pasted in directly. The keyword rainbow gives an entity a shifting color instead of a fixed one.
Animated colors come from datapacks. A datapack adds a custom animation, and the library then plays that animation on glowing entities, for example a rainbow cycle that changes over time. Normal players use commands to apply colors, while developers can add new animations and use the API described in its javadoc guide. Removing a color, reading the current value of a setting and overriding the team colors that Minecraft assigns are all handled by commands as well.
The library requires Fabric API on Fabric and needs the Cardinal Components API added as a separate project, since the mod bundles it but a dependency still has to be installed. ColoredGlowLib is open source under the GNU Lesser General Public License v3.0 only, and it runs client-side, with the server optional. Files are published for Fabric, Forge and Quilt, with the latest build covering 26.2. Forge builds carry a +forge suffix in their version number.
Key features
Hex color glow
Entities can glow in hexadecimal colors, so the outline is no longer limited to white or the vanilla team palette.
Per-entity and per-type targets
A color can be applied to one entity, to every entity of a type, or to all entities as the default glow color.
Datapack animations
Custom color animations added through datapacks change the glow over time, and the rainbow keyword cycles through colors.
Command settings
Commands set, read and remove glow colors, and the useDefault option switches entities back to the default color instead of white.
Gallery
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x7 of 7 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Embedded 1
Required by 1 mod
Use cases
Who it’s for: The library suits players who want colored entity outlines through commands, server owners who manage glow colors with commands, and developers who add custom animations through datapacks or the API.
Questions
Does ColoredGlowLib need Fabric API?
Does a server need ColoredGlowLib installed?
Which build should be used on Forge?
In the catalog
ColoredGlowLib is one of 3,514 Library mods on ModsFinder, and one of 2,348 Library mods for Fabric. 13,894 mods support Minecraft 26.2.
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What the author says
# This library mod enables you to make entities glow different colors other than plain white or Minecraft vanilla's Team colors. You can also add custom color animation, a set of colors that will change overtime, like a rainbow! For normal users, you can use the commands to set custom colors, and datapacks to add…
Official listing
- Modrinth page
- modrinth.com/mod/coloredglowlib
- Owner
- Emafire003
- Published
- 2022-02-21
- Updated on Modrinth
- 2026-07-20
- Facts verified
- 2026-10-15
