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Collision Entity

by 7410

Collision Entity adds an invisible entity whose collision box can be set to a custom size and placed without aligning to the block grid.

FabricClient and serverCreative Commons Attribution Non Commercial Share Alike 4.01.21.1 – 1.21.4

What it does

The entity is completely invisible and is controlled through NBT data, so map makers and command users can set its size and position. Because the hitbox does not snap to the block grid, it can cover spaces that ordinary blocks cannot. The author describes use in singleplayer maps, creative worlds and creative-mode commands, and notes that the same approach can make shulkers invulnerable while they still play attack sounds. Fabric API is required. The mod runs on client and server, so a server and every player need it, and it is released under the Creative Commons Attribution Non Commercial Share Alike 4.0 license, which means it is not open source. Files target 1.21.1 – 1.21.4.

Builds for 1.21.4 are the latest, dated 2025-04-02. The card covers singleplayer maps, creative worlds and creative-mode commands, where the entity is most often placed by hand.

Key features

  1. Invisible collision entity

    An entity with a fully invisible collision box that players and mobs can walk into or stand on.

  2. Custom hitbox size

    The collision box size can be customized through NBT data.

  3. Off-grid placement

    The hitbox is not tied to the block grid, so it can cover positions that full blocks cannot.

Compatibility

Latest build for each game version and loader.

1.21.41.1-1.21.4
1.21.31.1-1.21.3
1.21.11.1-1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

Visible Entities is a Fabric mod under the MIT License and is open source, requiring the client and making the server optional. NoCollision is a Fabric, open-source server-side mod under the MIT License built for 1.21.10 only. Blocktracker is a client-side Fabric mod with All rights reserved terms and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Collision EntityFabric1.21.1 – 1.21.4Client and server2025-04-02
Visible EntitiesFabric1.21 – 26.3Client required, server optional2026-09-16
NoCollisionFabric1.21.10Server-side only2026-01-07
BlocktrackerFabric1.21.8 – 1.21.11Client-side only2025-12-13

Questions

Does Collision Entity need Fabric API?

Yes. Fabric API is listed as a required dependency and must be installed alongside the mod on Fabric.

In the catalog

Collision Entity is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 17,979 mods support Minecraft 1.21.4.

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What the author says

This mod adds a completely invisible collision box with customizable size! The hitbox doesn't have to align with the block grid! You can use this in maps or in singleplayer creative worlds! This mod is made for creative mode and commands. ### Why not use shulkers or boats? There is no way to make them fully…
7410, on the Modrinth page

Official listing

Owner
7410
Published
2024-12-03
Updated on Modrinth
2025-04-02
Facts verified
2026-10-15

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