Cobblemon KO Shiny
by tmetcalfe89
Cobblemon KO Shiny raises the chance of shiny Pokémon for players who defeat wild Pokémon of a species, as a Fabric add-on for Cobblemon.
What it does
Each wild Pokémon a player knocks out adds one to a counter tied to that species. The count is kept for the whole world and does not go back to zero. Wild Pokémon of that species that spawn near the player then gain a higher chance of being shiny as the count climbs.
Chances are grouped into thresholds. By default, a count of 101 or more gives 2 chances, 301 or more gives 3, and 501 or more gives 4. A player who has not reached a threshold gets 1 chance. When several nearby players have reached a threshold for the spawning species, the player with the highest count is the one whose chances apply, and that threshold adds its chances. The distance at which a player's count is considered can be changed in the config; the default is 64 blocks, and the thresholds are configurable too.
The mod is server-side only, so players join without installing it. It requires Cobblemon and Fabric Language Kotlin, and is published for Fabric only, for 1.19.2. The code is open source under the MIT License, and the mod receives bug fixes only going forward. Shiny chance on the other side is set by shinyRate in the Cobblemon config, whose default is 8196.
Key features
Per-species KO counter
Defeating a wild Pokémon raises a counter tied to its species, kept for the whole world.
Threshold-based chances
Counts reaching set thresholds gain extra shiny chances, with defaults at 101, 301 and 501.
Nearby player scope
The counter that applies depends on players within a configurable distance, defaulting to 64 blocks.
Configurable thresholds
The threshold counts and the number of chances each one adds can be changed in the config file.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players of Cobblemon on Fabric 1.19.2 who want shiny Pokémon to appear more often, and server owners who want to adjust how shiny chances are gated.
How it compares
Cobblemon Cobbled Shiny Particles is a Fabric mod for 1.20.1 with the client and server environment, open source under the CC0 1.0 Universal license. Cobblemon Shiny Rarities is an open source MIT License mod for Fabric and NeoForge on 1.21.1, with the client and server environment. Cobblemon Scoremons is a Fabric mod for 1.21.1, also client and server, under All rights reserved and not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cobblemon KO Shiny | Fabric | 1.19.2 | Server-side only | 2023-08-22 |
| Cobblemon Cobbled Shiny Particles | Fabric | 1.20.1 | Client and server | 2024-05-12 |
| Cobblemon Shiny Rarities | Fabric and NeoForge | 1.21.1 | Client and server | 2026-09-28 |
| Cobblemon Scoremons | Fabric | 1.21.1 | Client and server | 2026-01-25 |
Questions
Does Cobblemon KO Shiny need Fabric Language Kotlin?
Does a player need the mod installed to benefit from it?
Is the KO count ever cleared?
In the catalog
Cobblemon KO Shiny is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 12,559 mods support Minecraft 1.19.2.
More from tmetcalfe89
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What the author says
This mod will only receive bug fixes going forward. Cobblemon Unchained makes it so that this mod and a handful of others I made surrounding Pokémon spawning could play well together. Increase your chances of getting a shiny Pokemon by KOing wild versions of it!
Official listing
- Modrinth page
- modrinth.com/mod/cobblemon-ko-shiny
- Owner
- tmetcalfe89
- Published
- 2023-07-16
- Updated on Modrinth
- 2023-08-22
- Facts verified
- 2026-10-15
