Cobblemon EV Pool
Cobblemon EV Pool changes how Cobblemon handles EV gains, holding earned EVs in separate stat pools until a player assigns them.
What it does
A player opens the Pokémon summary screen, goes to the EV tab and assigns stored EVs manually, in steps of +1, +10 or MAX. Cobblemon's normal EV limits still apply. The mod runs on Fabric for 1.21.1 and is marked compatible with the Cobblemon release it targets. It needs Cobblemon, Fabric API and Fabric Language Kotlin, and it runs on client and server, so both the server and every player need it. The latest file is 1.8.1 for 1.21.1, released 2026-10-12, under All rights reserved.
Key features
Separate EV pools
Earned EVs go into six pools, one per stat, instead of landing on the Pokémon at once.
Manual assignment
Stored EVs are added from the summary screen's EV tab in steps of +1, +10 or MAX.
Normal EV limits kept
Assignments stay within Cobblemon's standard EV caps, so the pools change timing, not totals.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Questions
Does Cobblemon EV Pool need Fabric Language Kotlin?
In the catalog
Cobblemon EV Pool is one of 4,058 Storage mods on ModsFinder, and one of 2,474 Storage mods for Fabric. 32,366 mods support Minecraft 1.21.1.
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What the author says
Cobblemon EV Pool is a Fabric addon for Cobblemon 1.8.2 that changes how EV distribution works. Instead of applying earned EVs immediately, the mod stores them in separate pools for HP, Attack, Defense, Special Attack, Special Defense, and Speed. Players can then open the Pokémon summary screen, go to the EV tab, and…
Official listing
- Modrinth page
- modrinth.com/mod/cobblemon-ev-pool
- Owner
- HappyMorphose
- Published
- 2026-07-20
- Updated on Modrinth
- 2026-10-12
- Facts verified
- 2026-10-15
