Create: Clockware Augments
Create: Clockware Augments adds cybernetic implants to the Create mod, fitted to the head, body, arms and legs of the player.
What it does
The mod adds four implant types, Head, Body, Arms and Legs, and each limb slot gives the player six separate slots for Clockware items. Fifteen Clockware items are included, and some of them carry special abilities. Each implant comes in three levels: Prototype is made with Andesite Alloy, Refined with Copper Sheets, and Masterwork with Brass, and every level is stronger than the one before. A new Ripperdoc villager profession sells the implants, which are installed on the body with help from the Ripperdoc.
The Clockware implants are heavily inspired by the cyberware of Cyberpunk 2077, and the mod's theme follows that style. Installation requires Create, which the mod depends on. Create Clockware Augments is open source under the MIT License and is published for NeoForge only, with 1.0.0 as the latest file for 1.21.1, released on 2025-10-21. Servers that run it need every player to install it too.
Key features
Four implant types
Implants for the head, body, arms and legs, with the arm and leg slots adding six Clockware slots in total.
Fifteen Clockware items
A set of fifteen items, some with special abilities such as firing projectiles from the wrist or summoning a blade.
Three implant levels
Prototype, Refined and Masterwork, crafted from Andesite Alloy, Copper Sheets and Brass, with Masterwork the strongest.
Combat and sight effects
Higher levels add strength and block breaking speed, immunity to darkness, blindness and nausea, and red outlines on invisible entities.
Ripperdoc villager
A new villager profession sells the implants, and players install them on the body with the Ripperdoc's help.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Psych0se - Cyberpunk is a NeoForge mod for 1.21.8 with the same client and server environment, but it is not open source and is published under All rights reserved. Cybernetics: Cyberchems is an open source NeoForge mod under the MIT License for 1.21.1, and it is also a client and server mod. Mystical Augments Everywhere is an open source MIT License mod for NeoForge covering 1.21.1 – 1.21.4, running on client and server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create: Clockware Augments | NeoForge | 1.21.1 | Client and server | 2025-10-21 |
| Psych0se - Cyberpunk | NeoForge | 1.21.8 | Client and server | 2026-06-02 |
| Cybernetics: Cyberchems | NeoForge | 1.21.1 | Client and server | 2026-07-15 |
| Mystical Augments Everywhere | NeoForge | 1.21.1 – 1.21.4 | Client and server | 2025-01-26 |
Questions
Does Clockware Augments need Create?
Does the server need the mod?
How are the implant levels obtained?
In the catalog
Create: Clockware Augments is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
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What the author says
"From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of brass. I aspired to the purity of the Blessed Machine." Have you ever wanted to become one with Create technology? Well, now you can with the new Clockware, cybernetic implants for the player!Mod heavily…
Official listing
- Modrinth page
- modrinth.com/mod/clockware
- Owner
- Tenebris_Mors
- Published
- 2025-10-20
- Updated on Modrinth
- 2025-10-21
- Facts verified
- 2026-10-15
