ChaseSoundMod
by crxzy3882
With ChaseSoundMod, a player assigns their own audio file to a tracked player, and the sound starts when that player comes within a chosen distance.
What it does
Installed on Fabric for Minecraft 1.21.11, the client-side ChaseSoundMod plays custom audio when a tracked player comes close. It lets a player assign custom music to specific players on the server, using up to ten sound slots named Chase 1, Chase 2 and so on. Each slot takes an .ogg file chosen from the computer through an in-game file selector, and the mod loads it without manual editing of game files. The mod generates a local resource pack that enables the sounds automatically, although a restart is required after the first setup.
The main configuration screen lists tracked players by username and links each one to a sound slot. Adding a track means picking the player, selecting a slot and clicking Add. From then on, when the tracked player enters the set radius, the assigned sound plays automatically. The detection range is adjusted with a slider. The mod is inspired by the Roblox game Forsaken and is aimed at roleplay and PvP play with friends.
The mod is published for Fabric only, under the MIT License, and the code is not open source. Its files cover Minecraft 1.21.11 alone.
Key features
Custom audio loading
Own .ogg files are loaded directly from the computer through an in-game file selector.
Automatic resource pack
A local resource pack is generated and enabled automatically, so sounds play without manual file editing.
Proximity detection
A tracked player entering the chosen radius starts the assigned sound, with the range set by a slider.
Configuration screen
A GUI lists tracked players, assigns sounds to ten slots and adds or removes tracks.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who run roleplay or PvP games on multiplayer servers and want audio cues for nearby tracked players. Because the mod is client-side only, servers do not need to install it.
How it compares
Startup Chime is a client-side mod under the GNU General Public License v2.0 or later, open source, for 1.21 – 1.21.1, and it plays a sound at game launch rather than tracking players. Dynamic_Music is also client-side and published for 1.21.11 under the MIT License, but it is not open source and it changes background music instead of assigning sounds to players. chinesecanfly is open source under the MIT License, works on client and server, and targets 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ChaseSoundMod | Fabric | 1.21.11 | Client-side only | 2026-01-29 |
| Startup Chime | Fabric | 1.21 – 1.21.1 | Client-side only | 2024-08-18 |
| Dynamic_Music | Fabric | 1.21.11 | Client-side only | 2026-05-23 |
| chinesecanfly | Fabric | 1.21.11 | Client and server | 2026-08-12 |
Questions
Does the server need ChaseSoundMod installed?
Why does the game need a restart after setup?
Which Minecraft version does ChaseSoundMod support?
In the catalog
ChaseSoundMod is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from crxzy3882
Similar mods
What the author says
"ChaseSounds" is a "Client-Side" Fabric mod for Minecraft 1.21 that allows you to assign custom music or sound effects to specific players. When a tracked player gets within a certain range, your custom sound will play automatically. This is perfect for PvP, roleplay, or just having fun with friends. ⚠️ This mod is…
Official listing
- Modrinth page
- modrinth.com/mod/chasesoundmod
- Owner
- crxzy3882
- Published
- 2026-01-24
- Updated on Modrinth
- 2026-01-29
- Facts verified
- 2026-10-15
