champions-alter
Champions Alter, a NeoForge add-on for Champions-Unofficial, lets a world set how often champion mobs spawn, using KubeJS scripts and a server config file.
What it does
Champions Alter is an add-on that controls how often champion creatures appear. Spawn rates can be changed while the game runs through KubeJS scripts, and staged configurations are set in champions-server.toml. Champions-Unofficial is required, and KubeJS is optional: a world without it still gets the config-file controls, but the scripted changes need it.
The mod is built for world generation and adventure worlds where the champion population should change over time, for example at set stages of progress. A script can make a large number of high-level creatures spawn in the world, and the author notes a modpack built around these settings. The author's tutorial images and partial scripts are linked from the project page for players who want a starting point. Files are published for NeoForge 1.21.1 only, and the project is not open source: all rights are reserved, though the source code and issue tracker are public.
Key features
Scripted spawn rates
Champion mob spawn rates are adjusted through KubeJS scripts, so they can change as the world develops.
Staged configuration
Spawn settings are grouped into stages, which are defined in champions-server.toml and applied in order.
Default stage behavior
New stages apply their defaults automatically, so a world can set spawn rates before any script is written.
High-level creature control
A script can make large numbers of high-level champions spawn across the world, as shown in the author's example.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Who it’s for: Server owners and modpack makers who want to control champion spawning in NeoForge 1.21.1 worlds. Players who only want the champions themselves can play without this add-on.
How it compares
Mob Champions is a Fabric and NeoForge mod for 1.21.1 – 26.3 that is open source under the MIT License and runs on client and server. Better Gateways is a NeoForge mod for 1.21.1 – 26.1.2, also open source under the MIT License and run on both sides. CobbleBash is a NeoForge mod for 1.21.1 only, open source under the GNU Lesser General Public License v3.0 only. Champions Alter is not open source, and it adds spawn control for champions rather than the separate features these mods cover.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| champions-alter | NeoForge | 1.21.1 | Client and server | 2025-08-22 |
| Mob Champions | Fabric and NeoForge | 1.21.1 – 26.3 | Client and server | 2026-09-30 |
| Better Gateways | NeoForge | 1.21.1 – 26.1.2 | Client and server | 2026-06-26 |
| CobbleBash | NeoForge | 1.21.1 | Client and server | 2026-09-24 |
In the catalog
champions-alter is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Drowning_fish
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What the author says
This mod allows you to dynamically control the spawn rates of champion mobs through Kubejs. You can find the configurations for the spawn rates of champion mobs provided by various stages in champions-server.toml and configure them via Kubejs. (KubeJS is optional, but if you don't install KubeJS for modifications…
Official listing
- Modrinth page
- modrinth.com/mod/champions-alter
- Owner
- Drowning_fish
- Published
- 2025-08-22
- Updated on Modrinth
- 2025-08-22
- Facts verified
- 2026-10-15
