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Catperson's Earlygame

by Catperson6

Catperson's Earlygame lets players progress from bare hands through bone, stone and sharpened sticks before reaching the usual metal tools.

ForgeNeoForgeClient and serverMIT License1.20.1

What it does

The mod expands the early game with bone tools, spears and even bundles. Sticks can be piled together, and a fire can be lit by hitting sticks together, a primitive alternative to flint and steel. Food can be cooked on a fire placed below a primitive campfire, one item at a time. Stone can be shaped by right-clicking it while holding bone, and a bone shard is one of the early materials.

Bone tools come in reinforced versions that are stronger than the basic set, and new weapons come in three types, made from stone, bone and iron. A sharpened stick can be used to make stone, and damaged stone can be mined by hand, dropping small rocks. An item called the obliterator removes wooden and stone tools from a world, for players who want to skip them. A wild hog and a new mob that acts as an early-game miniboss add encounters to the first stage of play.

The mod requires Curios API, which must be installed alongside it on Forge and NeoForge. Catperson's Earlygame runs on client and server, so the server and every player need it. Builds cover only 1.20.1 and are published for Forge and NeoForge under the MIT License, which is not open source.

Key features

  1. Bone tools and reinforced bone tools

    Basic bone tools come first, and reinforced versions made with bone are stronger.

  2. Primitive fire and cooking

    Sticks can be hit together to light a fire, and food is cooked one item at a time over it.

  3. Early weapons and miniboss

    Spears and new weapons come in stone, bone and iron, and a new mob acts as an early-game miniboss.

Compatibility

Latest build for each game version and loader.

1.20.11.1.11.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Curios APIA flexible and expandable accessory/equipment API for users and developers.
Required

Use cases

Challenge modpacks

Pack makers can use the mod to add early tools and challenges to a modpack, starting the progression from bare hands.

Who it’s for: Players who want a slower start to survival on Forge or NeoForge, and modpack makers who build an earlier stage of progression.

How it compares

Full comparison

Alternative Earlygame is open source under the Mozilla Public License 2.0, for Forge and 1.20.1 with client and server, so it covers a similar early stage. Stone tools is licensed as All rights reserved and also runs on client and server for Forge and 1.20.1, and Primitive Start covers 1.18.2 – 1.20.1 under All rights reserved, so its range is wider than this mod.

ModLoadersGame versionsEnvironmentUpdated
Catperson's EarlygameForge and NeoForge1.20.1Client and server2024-12-07
Alternative EarlygameForge1.20.1Client and server2025-04-27
Stone toolsForge1.20.1Client and server2025-01-07
Primitive StartForge1.18.2 – 1.20.1Client and server2023-09-03

Questions

Does Catperson's Earlygame need Curios API?

Yes. Curios API is a required dependency and must be installed on Forge or NeoForge alongside the mod.

Do servers need Catperson's Earlygame?

Yes. Installation covers the server and each player's game.

Which game versions does Catperson's Earlygame support?

Only 1.20.1. Forge and NeoForge files exist for that version, with 1.1.1 as the latest, released 2024-12-07.

In the catalog

Catperson's Earlygame is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

This mod is a great way to spice up a modpack with new tools and challanges!
Catperson6, on the Modrinth page

Official listing

Owner
Catperson6
Published
2024-12-04
Updated on Modrinth
2024-12-07
Facts verified
2026-10-15

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