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CatchCombo [Cobblemon Addon]

by hubid

CatchCombo, a Cobblemon addon for Fabric, raises catch rates and Shiny odds for players who catch the same Pokémon species in a row.

FabricClient and serverAll rights reserved1.21.1 – 1.21.11

What it does

A combo counter rises each time a player captures the same species in a row. Catching a different species resets the counter to zero. At 5 catches the catch rate multiplier reaches 1.5x, at 11 catches 2.0x, at 21 catches 2.5x, and at 31 or more catches it peaks at 3.0x. Between 0 and 10 catches the multiplier stays at the base value.

High combos also change what spawns. Pokémon of the combo species appear more often nearby, and the mod makes forced Shiny attempts on these spawns. The stated Shiny chances are approximate: the base rate is 0.024 percent, and the odds rise with the combo tier, which grants extra spawn attempts. The mod is client and server, so both the server and every player need it. Installation needs Fabric, with Cobblemon as the base that the addon extends. Files are published for Fabric only, across 11 release versions 1.21.1 – 1.21.11, with 2.0.0 for 1.21.11 as the latest file, under All rights reserved.

Key features

  1. Combo counter

    A counter tracks consecutive captures of one species and grows with each catch in the same row.

  2. Catch rate thresholds

    Catch rate multipliers step up at 5, 11, 21 and 31 catches, reaching 3.0x at the top tier.

  3. Shiny chance thresholds

    Higher combos raise the Shiny chance of spawns and add extra spawn attempts for the combo species.

  4. Combo reset

    Catching a different species resets the counter to zero, so the streak has to be rebuilt.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.112.0.0
1.21.102.0.0
1.21.92.0.0
1.21.82.0.0
1.21.72.0.0
1.21.62.0.0
1.21.52.0.0
1.21.42.0.0
1.21.32.0.0
1.21.22.0.0
1.21.12.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Hunting Shiny Pokémon

A player who wants a Shiny of one species can keep catching that species to build the combo and raise the odds.

Long catching sessions

Players working through one species in a row see the multiplier grow with each capture.

Who it’s for: Players who run Cobblemon on Fabric and want catching to reward long runs on a single species. Server owners can install it to change how catching works on a multiplayer world.

How it compares

Full comparison

Cobblemon Max Level Catch Cap is a Fabric addon for 1.21 – 1.21.11 that is server required, with client optional, and is released under All rights reserved. Cobblemon Shiny Tokens is a server-side only Fabric mod for 1.21.1 under the MIT License. CobblePass is server-side only and open source under the MIT License, for 1.21.1. CatchCombo differs from these by being client and server, with a combo mechanic tied to catching the same species.

ModLoadersGame versionsEnvironmentUpdated
CatchCombo [Cobblemon Addon]Fabric1.21.1 – 1.21.11Client and server2026-01-26
Cobblemon Max Level Catch CapFabric1.21 – 1.21.11Server required, client optional2025-12-31
Cobblemon Shiny TokensFabric1.21.1Server-side only2026-08-06
CobblePassFabric1.21.1Server-side only2025-12-03

Questions

Does CatchCombo need to be installed on both sides?

Yes. Installation covers the server and each player's game.

Which loader does CatchCombo support?

Only Fabric. Files are published for Fabric alone, so Forge and NeoForge are not covered.

Which game versions does CatchCombo cover?

Files cover 1.21.1 – 1.21.11, with 2.0.0 for 1.21.11 as the latest build.

In the catalog

CatchCombo [Cobblemon Addon] is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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Official listing

Owner
hubid
Published
2026-01-26
Updated on Modrinth
2026-01-26
Facts verified
2026-10-15

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