ModsFinder

Call of the King

by owlycode

Call of the King lets a server owner name a mob and make it watch the player as it grows in size, through a data pack.

FabricForgeNeoForgeQuiltServer required, client optionalAll rights reserved1.21.2 – 26.2

What it does

The mod is distributed as a data pack that players and servers load into a world, and it adds a mob that can be named and scaled. Installing it means placing the .zip file in the datapacks folder of the world, then entering the world. The data pack is available on Fabric, Forge, NeoForge and Quilt, with builds for 26.2 and the latest version v1.2+mod for 26.2.

The server must run the data pack, while clients may leave it out. Players join without installing anything. The code is not open source; the author keeps all rights reserved, so redistribution is not granted by the license.

Key features

  1. Named mob that watches

    A mob can be given a custom name, and it turns its attention to the player as it grows larger over time.

  2. Growing size

    The mob increases in size during play, so its presence in a world changes as the game goes on.

  3. Data pack delivery

    The content ships as a data pack, so it is added to a world through its datapacks folder rather than as a loader mod.

Compatibility

Latest build for each game version and loader.

26.x4 of 4 versions with builds
26.2v1.2+modv1.2+modv1.2+modv1.2+mod
26.1.2v1.2+modv1.2+modv1.2+modv1.2+mod
26.1.1v1.2+modv1.2+modv1.2+modv1.2+mod
26.1v1.2+modv1.2+modv1.2+modv1.2+mod
1.21.x10 of 10 versions with builds
1.21.11v1.1+modv1.1+modv1.1+modv1.1+mod
1.21.10v1.1+modv1.1+modv1.1+modv1.1+mod
1.21.9v1.1+modv1.1+modv1.1+modv1.1+mod
1.21.8v1.1+modv1.1+modv1.1+modv1.1+mod
1.21.7v1.1+modv1.1+modv1.1+modv1.1+mod
1.21.6v1.1+modv1.1+modv1.1+modv1.1+mod
1.21.5v1.1+modv1.1+modv1.1+modv1.1+mod
1.21.4v1.1+modv1.1+modv1.1+modv1.1+mod
1.21.3v1.0+modv1.0+modv1.0+modv1.0+mod
1.21.2v1.0+modv1.0+modv1.0+modv1.0+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Server events

Server owners can place the named mob into a world to create a scripted encounter for their players.

Who it’s for: Server owners and map makers who want a named, growing mob in a world and are comfortable placing a data pack in a datapacks folder.

How it compares

Full comparison

Random Player Size runs on the server with a GNU Lesser General Public License v3.0 only license and files for 1.21.2 – 26.2. RandomScale is installed on the server alone, with files for 1.21.6 – 26.3 under All rights reserved, and King Boo follows the same server-side setup under All rights reserved. The choice depends on the size or mob behaviour a server wants.

ModLoadersGame versionsEnvironmentUpdated
Call of the KingFabric, Forge, NeoForge and Quilt1.21.2 – 26.2Server required, client optional2026-06-30
Random Player SizeFabric, Forge, NeoForge and Quilt1.21.2 – 26.2Server required, client optional2025-11-24
RandomScaleFabric, Forge, NeoForge and Quilt1.21.6 – 26.3Server required, client optional2025-12-09
King BooFabric, Forge, NeoForge and Quilt1.21.6 – 26.3Server required, client optional2026-09-21

Questions

Which loader does Call of the King need?

It is published for Fabric, Forge, NeoForge and Quilt, but it is installed as a data pack in a world, so no loader mod is needed on the player's side.

Does a player need to install Call of the King?

No. The server needs the data pack, while players may leave it out and join without it.

Which version should be used?

Builds cover 26.2, and the latest version is v1.2+mod for 26.2. The game version must match the build.

In the catalog

Call of the King is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 13,894 mods support Minecraft 26.2.

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Official listing

Owner
owlycode
Published
2024-11-12
Updated on Modrinth
2026-06-30
Facts verified
2026-10-15

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