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BlocksPrint πŸ“¦πŸ› οΈ

by hubdev

BlocksPrint is a structure management tool for Fabric and Forge that saves, previews, moves, rotates and loads structures from the game.

FabricForgeClient and serverGNU General Public License v3.0 or laterOpen source1.20.1

What it does

Players select a structure with a tool by marking two position points, then save it to a custom blocksprint file. Later the structure can be loaded again, previewed in place, moved and rotated before placement is confirmed. Placement is accepted with Enter and cancelled with Backspace. Loading can be run with commands, and the speed of loading is set in the config file through the chunks-per-tick option, with a default of 4.

The mod is aimed at worlds where large builds are copied or reused, including multiplayer servers that load structures for players. It is meant to handle very large block counts while keeping frame rate impact small, using multi-threading and compression. It requires Architectury API and Fabric API on Fabric, and Architectury API on Forge. Installation covers the server and each player's game. Files are published for Fabric and Forge for 1.20.1 only, and the code is open source under the GNU General Public License v3.0 or later.

Key features

  1. Structure selection

    Two position points define the area of a structure, which is then saved to a custom file.

  2. Preview and placement

    A loaded structure can be moved and rotated as a preview before the player confirms placement.

  3. Multi-threaded loading

    Loading uses multiple threads, and the speed can be tuned through the chunks-per-tick setting.

  4. Command support

    Structures can be saved and loaded through commands as well as the tool.

Compatibility

Latest build for each game version and loader.

1.20.11.0.01.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Players and server owners who copy, move or reuse large builds on 1.20.1 and want previews before placement.

How it compares

Full comparison

Lazy Chunk Load is a server-side only mod for Fabric, Forge and NeoForge, with versions 1.20.1 – 26.2, and it is not open source. Spawn Threading Fix is open source under the MIT License and runs on Forge for 1.20.1, with the server required and the client optional. Chunk Schedudeler is open source under the GNU Lesser General Public License v3.0 or later, supports Fabric and Forge for 1.18.2 – 1.20.4, and runs on client and server.

ModLoadersGame versionsEnvironmentUpdated
BlocksPrint πŸ“¦πŸ› οΈFabric and Forge1.20.1Client and server2025-05-30
Lazy Chunk LoadFabric, Forge and NeoForge1.20.1 – 26.2Server-side only2026-07-19
Spawn Threading FixForge1.20.1Server required, client optional2026-07-10
Chunk SchedudelerFabric and Forge1.18.2 – 1.20.4Client and server2024-12-17

Questions

Does BlocksPrint need Fabric API on Forge?

No. On Forge the mod requires Architectury API. On Fabric it requires both Architectury API and Fabric API.

Does the server need BlocksPrint?

Yes. The server and every player need the mod installed.

Which game versions does BlocksPrint support?

Files are published for 1.20.1 only, for both Fabric and Forge, with 1.0.0 as the latest file dated 2025-05-30.

Can the loading speed be changed?

Yes. The chunks-per-tick option in the blocksprint config controls loading speed, and its default value is 4.

In the catalog

BlocksPrint πŸ“¦πŸ› οΈ is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

Mod that lets you save, edit, and load structures extremely fast! ⚑ BlocksPrint is a powerful structure management tool that allows you to select, save, preview, move, rotate, and load structures using commands β€” all with blazing performance and smooth previews. Designed to handle even millions of blocks, it's…
hubdev, on the Modrinth page

Official listing

Owner
hubdev
Published
2025-05-30
Updated on Modrinth
2025-05-30
Facts verified
2026-10-15

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