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Beacon Wars

by TrashPanda_23

Beacon Wars is a Forge minigame in which players place a Base Beacon, a new block that sets their respawn point and changes how the next death is handled.

ForgeClient and serverMIT LicenseOpen source1.20.1 – 1.20.6

What it does

Beacon Wars is a gamemode built around a hide hunt, and it can be turned on or off with commands. While it is active, the world works differently: players interact with it through a new Base Beacon block, and the usual crafting and respawning rules shift around that block. The gamemode is meant for PvP servers and custom adventure maps that want a different take on vanilla survival.

The Base Beacon is the central structure of the mode. A player who places one automatically sets a personal respawn point at that spot. If another player destroys a placed Base Beacon, the owner is immediately switched into Survival Mode, so the next death carries higher stakes and gives other players a clear objective. Protecting a beacon is part of the strategy, and the mode is intended to reward control and resilience.

Beacon Wars is a client and server mod for Forge. Both the server and every player need it, and it is released under the MIT License as open source, with the source code published publicly. Files exist for six game versions, and the latest file is 0.4.0-1.20.1 for 1.20.6, published on 2025-06-01.

Key features

  1. Gamemode toggled by commands

    The hide hunt gamemode is activated and deactivated through commands, which changes the rules of the world while it runs.

  2. Base Beacon block

    A new block that serves as the central structure players build around, and that players must defend.

  3. Personal respawn point

    Placing a Base Beacon sets a respawn point for its owner automatically, with no extra step.

  4. Immediate survival switch

    Destroying another player's Base Beacon switches the owner into Survival Mode straight away, raising the stakes of their next death.

Compatibility

Latest build for each game version and loader.

1.20.60.4.0-1.20.1
1.20.50.4.0-1.20.1
1.20.40.4.0-1.20.1
1.20.30.4.0-1.20.1
1.20.20.4.0-1.20.1
1.20.10.4.0-1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

PvP servers

Server owners can run the hide hunt mode as a competitive PvP option alongside other game modes.

Custom adventure maps

Map makers can use the beacon mechanics as the core objective of an adventure built on vanilla survival.

Who it’s for: Server owners and map makers who want a strategic, objective-driven alternative to vanilla survival. Players on a server that runs the mod need it installed to take part.

Questions

Does Beacon Wars need to be installed on both sides?

Yes. A server running it needs every connecting player to have it too.

Which loader does Beacon Wars support?

Beacon Wars is published for Forge only. The latest Forge file is 0.4.0-1.20.1 for 1.20.6.

How is the gamemode turned on?

The gamemode is activated and deactivated through commands, so server owners can switch it on when they want the hide hunt to run.

In the catalog

Beacon Wars is one of 2,135 Minigame mods on ModsFinder, and one of 886 Minigame mods for Forge. 11,154 mods support Minecraft 1.20.6.

Similar mods

What the author says

Welcome to Beacon Wars, a Minecraft mod designed to transform your survival experience into a thrilling battle for strategic control and resilience! The Base Beacon: Your Strategic Heart New Block: Introduces the "Base Beacon" block, a critical structure for each player. Dynamic Respawn: When you place a Base Beacon…
TrashPanda_23, on the Modrinth page

Official listing

Owner
TrashPanda_23
Published
2025-05-30
Updated on Modrinth
2025-06-01
Facts verified
2026-10-15

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