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Baidan546's Locational Health

by baidan546

Baidan546's Locational Health replaces the vanilla health system with eight separately tracked body parts, each of which the player must keep alive.

FabricClient and serverAll rights reserved1.21.11

What it does

The mod reworks vanilla health into locational health, with eight body parts tracked separately, from the skull and torso through to both arms, legs and feet. The player's health is opened with the H key, which brings up an in-game screen showing each part. Losing health in a particular part brings negative effects, and the mod is inspired heavily by the First Aid mod for Forge.

Damage to an arm applies Weakness, and damage to a leg or foot applies Slowness. Effects stack by level as more of a category's parts are broken. The head and torso are the vital parts: if either reaches zero hit points, the player dies immediately. Low torso health brings Nausea and low head health brings Blindness, and those effects are disabled for a limited period after applying Morphine.

Natural regeneration is disabled under this system, so the player must use other types of healing. Bandage restores a small amount and Plaster restores more, both crafted with wool, and the Bandage Wrap recipe restores the most. Healing from these items is applied over time. The player's health updates as healing is added, and when other mods add health the player gains one heart, with the extra points assigned to a random body part. The mod is published for Fabric only, for 1.21.11, and is not open source.

Key features

  1. Eight tracked body parts

    The skull, torso, both arms, both legs and both feet each keep their own health value that the player can view.

  2. Part-based status effects

    Damage to limbs applies Weakness or Slowness, and low torso or head health applies Nausea or Blindness.

  3. Vital head and torso

    Reaching zero health in the head or torso ends the player's life at once, while other parts only weaken.

  4. Crafted healing items

    Bandage, Plaster and Bandage Wrap restore health over time, with Morphine pausing the status effects.

Compatibility

Latest build for each game version and loader.

1.21.111.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

XP Health is server-side only and open source under the MIT License, with files for 1.21.1, so players join without installing it. Body Health System is client and server, open source under the MIT License and published for 1.19 – 1.20.1. FIrst Aid New covers Fabric, Forge and NeoForge for 1.20.1 – 26.3 and is open source under the GNU General Public License v3.0 only, with the same client and server environment.

ModLoadersGame versionsEnvironmentUpdated
Baidan546's Locational HealthFabric1.21.11Client and server2025-12-27
XP HealthFabric1.21.1Server-side only2026-02-08
Body Health SystemFabric1.19 – 1.20.1Client and server2023-08-21
FIrst Aid NewFabric, Forge and NeoForge1.20.1 – 26.3Client and server2026-10-11

Questions

Does the mod need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which loader does Baidan546's Locational Health use?

It is published for Fabric only, for the 1.21.11 game version.

How does the player heal without natural regeneration?

Natural regeneration is disabled, so the player uses Bandage, Plaster or Bandage Wrap, which restore health over time.

In the catalog

Baidan546's Locational Health is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

This mod reworks the vanilla health system into 8 locational Body Parts which the player must keep healthy. Head Chest Left Arm Right Arm Left Leg Right Leg Left Foot Right Foot
baidan546, on the Modrinth page

Official listing

Owner
baidan546
Published
2025-12-27
Updated on Modrinth
2025-12-27
Facts verified
2026-10-15

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