Baidan546's Locational Health
by baidan546
Baidan546's Locational Health replaces the vanilla health system with eight separately tracked body parts, each of which the player must keep alive.
What it does
The mod reworks vanilla health into locational health, with eight body parts tracked separately, from the skull and torso through to both arms, legs and feet. The player's health is opened with the H key, which brings up an in-game screen showing each part. Losing health in a particular part brings negative effects, and the mod is inspired heavily by the First Aid mod for Forge.
Damage to an arm applies Weakness, and damage to a leg or foot applies Slowness. Effects stack by level as more of a category's parts are broken. The head and torso are the vital parts: if either reaches zero hit points, the player dies immediately. Low torso health brings Nausea and low head health brings Blindness, and those effects are disabled for a limited period after applying Morphine.
Natural regeneration is disabled under this system, so the player must use other types of healing. Bandage restores a small amount and Plaster restores more, both crafted with wool, and the Bandage Wrap recipe restores the most. Healing from these items is applied over time. The player's health updates as healing is added, and when other mods add health the player gains one heart, with the extra points assigned to a random body part. The mod is published for Fabric only, for 1.21.11, and is not open source.
Key features
Eight tracked body parts
The skull, torso, both arms, both legs and both feet each keep their own health value that the player can view.
Part-based status effects
Damage to limbs applies Weakness or Slowness, and low torso or head health applies Nausea or Blindness.
Vital head and torso
Reaching zero health in the head or torso ends the player's life at once, while other parts only weaken.
Crafted healing items
Bandage, Plaster and Bandage Wrap restore health over time, with Morphine pausing the status effects.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
XP Health is server-side only and open source under the MIT License, with files for 1.21.1, so players join without installing it. Body Health System is client and server, open source under the MIT License and published for 1.19 – 1.20.1. FIrst Aid New covers Fabric, Forge and NeoForge for 1.20.1 – 26.3 and is open source under the GNU General Public License v3.0 only, with the same client and server environment.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Baidan546's Locational Health | Fabric | 1.21.11 | Client and server | 2025-12-27 |
| XP Health | Fabric | 1.21.1 | Server-side only | 2026-02-08 |
| Body Health System | Fabric | 1.19 – 1.20.1 | Client and server | 2023-08-21 |
| FIrst Aid New | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-10-11 |
Questions
Does the mod need to be installed on the server?
Which loader does Baidan546's Locational Health use?
How does the player heal without natural regeneration?
In the catalog
Baidan546's Locational Health is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from baidan546
Similar mods
What the author says
This mod reworks the vanilla health system into 8 locational Body Parts which the player must keep healthy. Head Chest Left Arm Right Arm Left Leg Right Leg Left Foot Right Foot
Official listing
- Modrinth page
- modrinth.com/mod/baidan546s-locational-health
- Owner
- baidan546
- Published
- 2025-12-27
- Updated on Modrinth
- 2025-12-27
- Facts verified
- 2026-10-15
