AutoFish2Chest
by phoebedee
Fishing with AutoFish2Chest runs on the player's own client, casting the rod and sending each catch into a nearby storage chest.
What it does
Once a player starts a cast, the mod detects bites, reels in the catch and recasts the rod. Fish, treasure and junk are placed in the nearest chest within three blocks that still has room, and if that chest is full it tries the next one nearby. Anything that cannot be stored stays in the player's inventory.
Caught fishing rods are kept in the player's inventory rather than being put into a chest. When the active rod breaks, another rod from the inventory, including the player's hotbar, takes its place automatically. The mod works in singleplayer and multiplayer, and it is released under the MIT License, which is not open source.
Fabric API is required. The mod is listed for 26.2 only, with version 0.1.0 as its latest Fabric file, first published and last updated on 2026-07-15. Because it is client-side only, servers do not need it installed.
Key features
Automatic casting
The rod is cast again after each catch, so players do not have to start every cycle by hand.
Chest storage
New catches are placed in the nearest chest within three blocks that can still accept them.
Fallback chests
When a chest cannot take an item, the next nearby chest is used before the catch stays in inventory.
Rod replacement
A broken active rod is swapped for another rod from the inventory without manual action.
Protected rods
Fishing rods are kept in the inventory instead of being stored in chests.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Long fishing sessions
Players who fish for extended periods can let the rod recast and empty into chests while they do other things at the same spot.
Multiplayer play
The mod runs on the player's client in multiplayer, so a server owner does not have to add it to the server.
Who it’s for: The mod suits players on Fabric 26.2 who want fishing to run in the background and store catches in nearby chests. It is intended for the client only and needs no changes on the server.
How it compares
Lucky Fishing is a Fabric mod for 26.2 that runs on both the client and the server, and it is released under the MIT License as open source. AUTO FISHING 44444 is client-side only for 26.1.2, with All rights reserved and not open source. BetterFishing is client-side only, open source under the MIT License, and covers 1.21.6 – 26.3, while AutoFish2Chest only covers 26.2 and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| AutoFish2Chest | Fabric | 26.2 | Client-side only | 2026-07-15 |
| Lucky Fishing | Fabric | 26.2 | Client and server | 2026-07-20 |
| AUTO FISHING 44444 | Fabric | 26.1.2 | Client-side only | 2026-08-15 |
| BetterFishing | Fabric | 1.21.6 – 26.3 | Client-side only | 2026-10-01 |
Questions
Does AutoFish2Chest need Fabric API?
Does the server need AutoFish2Chest installed?
Which game version is supported?
In the catalog
AutoFish2Chest is one of 4,058 Storage mods on ModsFinder, and one of 2,474 Storage mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
AutoFish2Chest is a client-side Fabric mod that automates fishing, manages caught loot, and keeps fishing rods equipped. It works in both singleplayer and multiplayer without requiring installation on the server. Caught fishing rods remain in your inventory and can automatically replace the active rod when it breaks…
Official listing
- Modrinth page
- modrinth.com/mod/autofishchest
- Owner
- phoebedee
- Published
- 2026-07-15
- Updated on Modrinth
- 2026-07-15
- Facts verified
- 2026-10-15
