Auto Connect
by m1dLL3
Auto Connect joins the saved multiplayer server automatically once the Multiplayer screen opens, so players skip the repeated list selection each session.
What it does
The mod remembers the last server a player joined by hand and connects to it when the Multiplayer screen opens. Players who usually return to the same server no longer need to find it in the list and press Join each time. A server address can be edited later, and entering a new address by hand updates the stored one.
Optional retry-on-failure behavior attempts the connection again after a delay, with the retry count and delay both configurable. A Reconnect button appears on failed connection screens. Authentication, whitelists, bans, player limits and other server-side rules are not bypassed, because the mod only changes the client-side connection flow. Auto Connect is configured in-game where the loader supports it, or by editing the config file directly. It is a client-side only mod, so servers need nothing installed. It is published for Fabric, Forge, NeoForge and Quilt, and its builds cover the game versions listed for this card.
Auto Connect was first published on 2026-06-18 and last updated on 2026-09-18, and its source code and issue tracker are public.
Key features
Automatic server join
The last server joined manually is stored, and the client connects to it as soon as the Multiplayer screen opens.
Retry on failure
An optional behavior retries a failed connection, with the retry count and the delay between attempts both set in the configuration.
Reconnect button
Failed connection screens get a Reconnect button that repeats the attempt without going back to the list.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Returning to one server
A player who plays on the same server most sessions can skip finding it in the list each time.
Who it’s for: Players who keep returning to one multiplayer server, and players who want retries after a dropped connection without navigating the menus.
How it compares
Fast Connect Button is a Fabric and NeoForge client mod for 1.21 – 26.2, open source under the MIT License. Reconnect Button is a Fabric-only client mod for 26.1 – 26.3, released into the public domain under CC0 1.0 Universal. Quick Connect Button covers Fabric and Quilt for 1.16 – 1.21.11 under the GNU Lesser General Public License v3.0 only. Auto Connect differs from these by its wider loader coverage across Fabric, Forge, NeoForge and Quilt for 26.1 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Auto Connect | Fabric, Forge, NeoForge and Quilt | 26.1 – 26.3 | Client-side only | 2026-09-18 |
| Fast Connect Button | Fabric and NeoForge | 1.21 – 26.2 | Client-side only | 2026-09-04 |
| Reconnect Button | Fabric | 26.1 – 26.3 | Client-side only | 2026-07-10 |
| Quick Connect Button | Fabric and Quilt | 1.16 – 1.21.11 | Client-side only | 2025-12-23 |
Questions
Does Auto Connect need Fabric API?
Does the server need Auto Connect installed?
Can Auto Connect get around a whitelist or ban?
In the catalog
Auto Connect is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.
More from m1dLL3
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What the author says
AutoConnect is a lightweight client-side mod that joins your saved multiplayer server when you open the Multiplayer screen. It is made for players who usually connect to the same server and want to skip the repeated flow of opening the server list, selecting the server, and pressing Join. You can enter a server…
Official listing
- Modrinth page
- modrinth.com/mod/auto-connect
- Owner
- m1dLL3
- Published
- 2026-06-18
- Updated on Modrinth
- 2026-09-18
- Facts verified
- 2026-10-15
