Assorted Damage Numbers
Assorted Damage Numbers shows floating numbers above creatures, players and animals whenever they take damage or heal.
What it does
Each hit pops a number above the target showing how much health was lost after armor was applied. Whole values stay whole, while any value between them shows one decimal, such as 2.5. Healing appears as a green number, and each numbers bounces once or twice before it fades away.
The number color follows the kind of damage: red for fire, orange for magic, purple for freezing, light blue for lightning, yellow for drowning, and blue for healing. Damage from other mods that does not fit a known kind still gets a color and a name of its own. The label also names the source, such as Arrow for a projectile, the weapon a player is holding, or Fire, Fall, Drowning, Explosion or Magic for environmental damage.
The mod needs Assorted Lib and Fabric API on Fabric, and Assorted Lib on NeoForge. Assorted Damage Numbers runs on the client alone, so servers can run without it. It is released under the GNU General Public License v3.0 only, is open source, and is published for 26.2 on Fabric and NeoForge.
Key features
Damage and healing numbers
Players, animals and monsters show numbers when they are hurt or healed, and the mod's own numbers show only in third person.
Color by damage kind
Each damage type has its own color, with a fallback color and name for damage from other mods.
Source labels
Each number names what caused the damage, such as a weapon, a projectile or an environmental hazard.
Client config file
A client config file named assorteddamagenumbers-client lets each player set their own options, and changes affect only that player's game.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
How it compares
Combat Indicators is a Fabric and NeoForge mod for 26.2 that runs on client and server, and it is not open source under All rights reserved. Damage Number Particles is client-side only, open source under the GNU General Public License v3.0 only, and covers Fabric builds for 1.20.1 – 1.21.11. Combat Numbers is open source under the CC0 1.0 Universal license, covers Fabric, Forge and NeoForge for 1.21.1 – 26.2, and runs on client and server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Assorted Damage Numbers | Fabric and NeoForge | 26.2 | Client-side only | 2026-10-05 |
| Combat Indicators | Fabric and NeoForge | 26.2 | Client and server | 2026-09-04 |
| Damage Number Particles | Fabric | 1.20.1 – 1.21.11 | Client-side only | 2025-12-30 |
| Combat Numbers | Fabric, Forge and NeoForge | 1.21.1 – 26.2 | Client and server | 2026-07-31 |
Questions
Does Assorted Damage Numbers need to be on the server?
What does Assorted Damage Numbers require?
Can each player change how the numbers look?
In the catalog
Assorted Damage Numbers is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 13,894 mods support Minecraft 26.2.
More from Assorted Mods
Similar mods
What the author says
When something gets hurt a number pops off it showing how much health it lost, along with what did it. Healing shows up too. The numbers bounce once or twice and fade away. These are in the assorteddamagenumbers-client config file. They only change your own game, so everyone can set their own.
Official listing
- Modrinth page
- modrinth.com/mod/assorted-damage-numbers
- Owner
- Assorted Mods
- Published
- 2026-09-30
- Updated on Modrinth
- 2026-10-05
- Facts verified
- 2026-10-15
