ANTIVOID
by dimitrib1
ANTIVOID is an experimental Fabric gamemode in which players start on a featureless white plane and build up from scratch, with the Overworld reachable only in limited ways.
What it does
Antivoid follows the spirit of skyblock-style extraction games. Players are dropped into a featureless white void and must customize it over time. Randomized locations appear for short periods, and a Well structure at the center of the world grants limited access back to the Overworld. Collecting blocks and items in the Overworld and carrying them back into Antivoid is the only way to create permanent structures there, and players can bring mobs and tile entities back with them.
The dimension has a day and night cycle, and mobs spawn naturally in it. The default world border is only 400 by 400 blocks, which pushes players to build close together and cultivate a shared space. A foggy border softens the edge of the limited area. Players who want a dependable route to the End can pair the mod with More Strongholds. Antivoid requires Fabric API and runs on the client and on the server, so the server and every player need it. Files are published for Fabric only, for Minecraft 1.21.11, under the MIT License, and the source code is public.
Key features
Extraction gameplay
Players start on a bare white plane and rebuild it from resources gathered in the Overworld.
Well access point
A Well structure in the center of the world provides limited access to the Overworld for gathering.
Carrying mobs and blocks
Mobs and tile entities can be brought back into Antivoid, so players can transfer creatures and storage between trips.
Day and night cycle
The dimension follows a day and night cycle, and mobs spawn naturally during both.
Limited world border
The default border is 400 by 400 blocks, with a foggy edge that keeps the shared space compact.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Timer_in_window is a client-side only Fabric mod for 1.21.11 under All rights reserved, so it is not open source. MoreStrongholds is a Fabric mod for 1.21.10 – 26.3 under the MIT License, and it is open source; it works on the server alone, and players join without installing it. Infinite Stronghold is a Fabric, Forge, NeoForge and Quilt mod covering 1.21 – 26.2 under the MIT License, and it is not open source; it is needed on the server, with the client optional.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ANTIVOID | Fabric | 1.21.11 | Client and server | 2026-01-28 |
| Timer_in_window | Fabric | 1.21.11 | Client-side only | 2026-06-07 |
| MoreStrongholds | Fabric | 1.21.10 – 26.3 | Server-side only | 2026-09-17 |
| Infinite Stronghold | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.2 | Server required, client optional | 2025-12-08 |
Questions
Does Antivoid need Fabric API?
Does Antivoid have to be installed on both sides?
Which mod can help players reach the End?
In the catalog
ANTIVOID is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from dimitrib1
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What the author says
ANTIVOID is an experimental gamemode similar in spirit to Skyblock or the "extraction game" genre, in which access to the Overworld is limited to randomized locations for short periods of time and the player is tasked with customizing a featureless white void. NOTE: For obvious reasons, don't install this over an…
Official listing
- Modrinth page
- modrinth.com/mod/antivoid
- Owner
- dimitrib1
- Published
- 2026-01-28
- Updated on Modrinth
- 2026-01-28
- Facts verified
- 2026-10-15
