ModsFinder

Alchemia: Potion Crafting

by muddykat

Alchemia: Potion Crafting replaces the brewing stand with a potion mini-game in which a potion icon is moved across a generated map to produce its effects.

ForgeNeoForgeClient and serverAll rights reserved1.18.2 – 26.3

What it does

Potions are made by placing ingredients on a fixed path and guiding the potion icon across a map. The effect a potion applies depends on how close the icon lands to the centre of an effect area on that map. Each world gets its own map, so the same ingredients can lead to different results from one save to another.

Crafting starts with a vanilla cauldron placed on a lit campfire, which turns into an Alchemical Cauldron. Breaking it returns the cauldron and the campfire. An Alchemist's Guide is crafted with a book and records the potions made, the effects discovered and the ingredients used along each path.

The mod is loosely modeled on the Potion Craft alchemy simulator and is a stripped-down rebuild of that style. The server and every player need the mod installed. Files are published for Forge and NeoForge across the 1.18.2 – 26.3 range, and the code is released under All rights reserved, although public source code links exist.

Key features

  1. Map-based brewing

    A potion icon travels across a generated map, and its landing spot decides the effect and its potency.

  2. Pathed ingredients

    Every added item moves the potion along its own route, so identical items can produce different results.

  3. Alchemical Cauldron

    A vanilla cauldron on a lit campfire converts into an Alchemical Cauldron, and breaking it restores both blocks.

  4. Alchemist's Guide

    The guide logs discovered effects, potions made and the ingredients used along each brewing path.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.3Not available1.2-26.3
26.2Not available1.2-26.2
26.1.2Not available1.2-26.1.2
26.1.1Not available1.2-26.1.2
26.1Not available1.2-26.1.2
1.20.x6 of 6 versions with builds
1.20.61.2-1.20.1Not available
1.20.51.2-1.20.1Not available
1.20.41.2-1.20.1Not available
1.20.31.2-1.20.1Not available
1.20.21.2-1.20.1Not available
1.20.11.2-1.20.1Not available
1.18.x1 of 1 version with builds
1.18.20.0.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Exploring recipes

Because maps differ between worlds, players discover recipes through experimentation and record them in the guide.

Who it’s for: Players who want a more involved way to make potions than the vanilla brewing stand, and servers where every player runs the same brewing system.

Questions

Does Alchemia need to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which loaders does Alchemia support?

Files are published for Forge and NeoForge. The latest Forge file is 1.2-1.20.1 for 1.20.6, and the latest NeoForge file is 1.2-26.3 for 26.3.

Can recipes be shared between worlds?

No. Each world generates its own map, so recipes can differ between saves.

In the catalog

Alchemia: Potion Crafting is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 8,071 mods support Minecraft 26.3.

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What the author says

Essentially a rough replication of Potion Craft: Alchemist Simulator, rebuilt for Minecraft and stripped down a bit. This allows you to brew potions by moving a potion icon around a map of effects. Every ingredient pushes the potion along a fixed path. Land on or near an effect and the potion will now have said…
muddykat, on the Modrinth page

Official listing

Owner
muddykat
Published
2025-02-25
Updated on Modrinth
2026-10-02
Facts verified
2026-10-15

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