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AE2: Crafting Tree Refreshed

by vcwdfca

AE2: Crafting Tree Refreshed is a fork of Applied Energistics 2 that rebuilds the crafting tree view with faster logic and rendering.

ForgeNeoForgeClient and serverGNU Lesser General Public License v3.0 onlyOpen source1.20.1 – 1.21.1

What it does

The refreshed fork changes how the crafting tree is built and drawn. Only the nodes inside the visible area are rendered, which reduces the work done while a large plan is on screen. The rendering logic that generates the trees has been optimized as well, so trees for complicated recipes take less time to appear.

The crafting tree view lists the process a crafting plan goes through. Each recipe shows how many times it is processed, so a player can see which steps repeat and how the plan is structured. The mod is inspired by AE2CT-Legacy and AE2-Supergiant, both of which tackled the same tree view.

Applied Energistics 2 is required. The fork runs on client and server, so the server and every player need it. Builds target Forge and NeoForge, and the code is licensed under the GNU Lesser General Public License v3.0 only.

Key features

  1. Viewport-limited rendering

    Only nodes inside the visible viewport are drawn, which keeps large crafting trees responsive on screen.

  2. Rebuilt tree logic

    The logic that builds the crafting tree was changed, and the generation of trees is faster than in the original view.

  3. Recipe processing counts

    Each recipe in the tree displays the number of times it is processed in the plan.

  4. Crafting plan display

    The process tree of a crafting plan is shown, letting players follow every step from raw inputs to the final item.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.0.1
1.21Not available1.0.1
1.20.61.0.1Not available
1.20.51.0.1Not available
1.20.41.0.1Not available
1.20.31.0.1Not available
1.20.21.0.1Not available
1.20.11.0.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Applied Energistics 2AE2: A popular automation and storage mod
Required

Use cases

Who it’s for: Players who build large autocrafting setups in Applied Energistics 2 and want the crafting tree to stay responsive, and server owners who run AE2 on a multiplayer world.

How it compares

Full comparison

AE2 Texture Updater is client-side only, covers Forge for 1.20.1 – 1.20.6 and is open source under the MIT License. Applied Extended Crafting is open source under the GNU Lesser General Public License v3.0 or later and reaches 26.1.2 on Forge and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
AE2: Crafting Tree RefreshedForge and NeoForge1.20.1 – 1.21.1Client and server2026-07-09
AE2 Texture UpdaterForge1.20.1 – 1.20.6Client-side only2026-08-24
Applied Extended CraftingForge and NeoForge1.20.1 – 26.1.2Client and server2026-08-22

Questions

Does AE2: Crafting Tree Refreshed need Applied Energistics 2?

Yes. Applied Energistics 2 is a required dependency and must be installed alongside this fork.

Does the server need the mod as well as the players?

Yes. Installation covers the server and each player's game.

Which loaders and versions are available?

Files are published for Forge and NeoForge across 1.20.1 – 1.21.1. The latest Forge file is 1.0.1 for 1.20.6 and the latest NeoForge file is 1.0.1 for 1.21.1, both dated 2026-07-09.

In the catalog

AE2: Crafting Tree Refreshed is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

A refreshed fork of AE2: Crafting Tree. Optimized the rendering logic, now the generation of trees has become faster! Inspired by AE2CT-Legacy and AE2-Supergiant.
vcwdfca, on the Modrinth page

Official listing

Owner
vcwdfca
Published
2026-07-09
Updated on Modrinth
2026-07-09
Facts verified
2026-10-15

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