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Abilities Galore

by taDucky

Abilities Galore gives every player a random power on joining, drawn from 60 powers across four rarities, with a special crystal system for upgrading them.

NeoForgeClient and serverMIT License1.21.1

What it does

Upon joining a world, a player receives one power, with a 90% chance of a common power and a 10% chance of an epic one. Powers are grouped into common, epic, legendary and eldritch rarities, and each higher rarity is crafted from a crystal of the rarity below it, with common powers using a plain crystal. A separate weeping power crystal is unobtainable by normal crafting and is the only route to the highest chance at an eldritch power.

The mod requires Pehkui and is published for NeoForge only, with files for 1.21.1; the latest file is 1.4, released 2025-04-25. Installation covers the server and each player's game. The code is under the MIT License, and the project is not open source. The author describes it as still in early stages, with a few bugs likely and more updates planned.

Key features

  1. Sixty powers in four rarities

    The pool holds 60 powers sorted into common, epic, legendary and eldritch tiers.

  2. Crystal-based upgrades

    Each rarity above common is crafted from the crystal of the tier below it, so progression follows a chain of items.

  3. Eldritch power limit

    Only one player at a time can hold a given eldritch power, and any other player who gets one receives a different power.

  4. Toggleable powers

    Some favourite powers can be switched on and off, such as frictionless movement or an arrow airstrike.

  5. Eldritch area effects

    Several eldritch powers deal heavy damage or affect nearby entities, including a sonic boom with true damage and a phasing power that pulls enemies into the ground.

Compatibility

Latest build for each game version and loader.

1.21.11.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

PehkuiLets you change the size of most entities, shrinking their scale smaller or growing them larger
Required

Use cases

Who it’s for: Players who want unpredictable starting abilities in a NeoForge 1.21.1 world, with servers that also run Pehkui.

Questions

Does Abilities Galore need Pehkui?

Yes. Pehkui is a required dependency and must be installed alongside Abilities Galore on NeoForge 1.21.1.

Does the server need the mod?

Yes. Installation covers the server and each player's game.

Can a player choose which power they receive?

The Modrinth page gives no option for choosing a power. Each player receives a random power on joining, with a 90% chance of a common one.

Can more than one player hold an eldritch power?

No. Only one player can hold a given eldritch power at a time, and others who roll it receive a different power.

In the catalog

Abilities Galore is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

This mod contains ~60 powers with 4 rarities in order from worst to best it goes common, epic, legendary, and eldritch. Upon joining the game you will recieve a 90% common or 10% epic power which can be changed by using power crystals. All rarities have a corresponding power crystal which are crafted by using the…
taDucky, on the Modrinth page

Official listing

Owner
taDucky
Published
2025-04-25
Updated on Modrinth
2025-04-25
Facts verified
2026-10-15

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