Estecka
Mods by Estecka
Newest update first.
Alternative CIT format for large collections of variants with repeating patterns.
Apply vanilla armor trims to tools and weapons.
Villagers will occasionally reroll their trade offers
Makes the Datapack and Gamerule menus accessible from existing singleplayer worlds. Allows toggling experimental features.
Light-weight mod for changing the default values of gamerules.
Leashes are less likely to break from normal usage, and make noise when they do break.
Adjusts entity and block-entity render distance based on zoom.
Back-to-block, Woodcutting, and more
Lets bats come out to the surface at night.
Keep your painting collection neatly packed in a single stack.
Turns paintings into collectibles. They are harder to obtain, and remember which variant they are when dropped.
Clientside notepad and to-do list for forgetful people
Villagers always close doors they walk through.
Category-based death messages for every entity.
Cloth Config replacement for the Gamerules Screen
Save command macros, and run them on a simple item use.
Bees autonomously heal themselves and repopulate their hives.
Preserves randomized villager textures after zombification and curing.
Compatibility addon for ShiftingWares and VillagerConfig
Prevents hostile mob spawns near villagers, as if they were players.
Tell your allays to stay still, and other QoL tweaks.
Water sources (and other fluids) fall down when not supported by a solid block.
Prevents unknown painting ids from being erased from the world, and offers a way to manually fix them up.
Hunger reworked into a day-to-day bonus.
Randomized painting recipes for Invariable Paintings
(Obsolete since MC 1.21) Lets you add custom painting variants using a configuration file and a resource pack.
(Superceded by "More-Canvases v2") Create data-driven paintings, in compliance with the vanilla variant system.


























