Fabric mods
6,627 mods match your filters.
Replaces enchanting table RNG with a tree system to give enchanting a stronger sense of progression.
The Jail (Logic) Mod is a server-side mod lets you imprison players in a virtual prison, blocking their interactions with the world until released. It's ideal for Fabric servers to enforce temporary penalties or restrict player movement.
Keep your server players active 24/7 on your server, even when they log out.
TPSnitch is a Minecraft mod that monitors and displays server TPS (ticks per second) to help track server performance.
Tweaking serilum's spawn mods
Wet sponges are now lava sponges - magic
Best cross-platform nickname system for Minecraft — built for Fabric and Paper-family servers, with nickname-aware join/leave, death and advancement messages, configurable nametags, and powerful admin controls in one lightweight package
Simply Website based Server Monitor
Allows editing the number of ticks of clear weather after rain/thunder and the number of ticks that rain/thunder will last.
Sulfur Cubes with TNT now explode when they hit obstacles hard enough.
Kotlin DSL for polymer-virtual-entity
A Fabric server-sided code based redeeming system!
Adds armor made out of smooth quartz
Enchant items in anvils
Server-side Fabric mob scaling that makes mobs feel closer to real-world sizes, with config for tiny and oversized mobs.
Happy Ghast Fireball lets you shoot ghast-style fireballs while riding a Happy Ghast
Provides a rare chance for mobs to drop their spawn eggs. Good eatin'!
PlayerBot is a lightweight Minecraft mod that lets you add a custom bot to your world with a simple command. The bot shows up in the in-game tab list just like a real player, making it perfect for testing, pranks, or adding life to your server.
Adds a Create mod Lapis Lazuli recipe, allowing the unlimited creation of Sea Lanterns.
Randomize the block update order of redstone dust.
Adds realistic & deep oceans to minecraft
Makes Pistons overpowered
This is a lightweight mod which allows doors to open together when next to each other.
Adds a new element of unpredictability to the game by introducing a chance of death every time you wake up



















