NeoForge mods
3,262 mods match your filters.
Cancels the hurt camera effect when you take zero damage.
The Minecraft IDE - Server Management | File Explorer/Editor | Resource Browser | SSH Support | Port Forwarding / Reverse Proxy | Server Map Viewer | Backup Manager | Java Manager
A free Minecraft server alternative with no queues and no waiting for your friend who has the world.
Makes Iron's Spells 'n Spellbooks work correctly with animated EMF player models.
A performance mod that uses mesh shader rendering to offer a signifigant boost in performance. Support Nvidia, AMD, and Intel GPU's/iGPU's.
Blue Seoul Vehicles is a variety of civilian vehicle pack in South Korea
This project reworks Waystones UI to make it more user friendly
An unofficial port of Flywheel
Adds a chunk editor like MCASelector directly ingame! Select chunks by hand or rules (e.g. inhabit time), delete or extract them. Or just see your world in high speed!
Add a better pinyin input method for REI.
Records your deaths with cause, location, date/time, and inventory snapshot.
Allows players to tick faster when using the vanilla tick rate command, just like other entities.
Use JTS to Triangulate and Optimize Grid Connections
Organize your modded Creative Tabs your way
This mod adds normal First Person display, with full body visibility.
A feature rich and configurable pickup notifier
Transform the way you play Minecraft with the ultimate automation companion.
Displays the player's head, nickname, coordinates, indicators, etc. on the in-game HUD.
Add qol features to the integration between ae2 and jei
Lets you click outside the bounds of a container to automatically close it
A simple and lightweight mod that provides a Traditional Chinese translation and auto update translation patch feature for Minecraft mods.
Add a client command: /screenshot, allows you to take high resolution normal/panoramic/skybox/gif screenshots.
It is a mod to fetch Minecraft client information like neofetch.
A compatibility patch for Sable and Vivecraft. Fixes issues that occur when VR players use teleport movement onto Sable's physics-based moving structures.






















