Tick Rate Players
by Mat0u5
Tick Rate Players lets the player's own movement, jumping, attacking and taking damage follow the vanilla tick rate command, as other entities already do.
What it does
Vanilla only slows the player down when the tick rate command is lowered, so the mod extends that behavior to the player's actions. Sounds also speed up or slow down with the tick rate. The mod is client-side only, so a server does not need it and players join without installing anything. It is published for Fabric, Forge, NeoForge and Quilt, with builds covering 1.20.3 – 26.3 and the latest files targeting 26.3. The code is open source under the MIT License.
Key features
Player actions follow tick rate
Movement, jumping, attacking and taking damage run at the speed set by the vanilla tick rate command.
Sound speed
Sounds speed up or slow down in step with the current tick rate.
Vanilla command control
The existing tick rate command sets the speed, so no separate setting is needed.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x4 of 4 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
In the catalog
Tick Rate Players is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Mat0u5
Similar mods
What the author says
This simple mod allows players to tick (so move, jump, attack, take damage) faster when using the vanilla tick rate command, just like other entities. Because in vanilla, the player can only get slowed down by the tick rate command, not sped up.
Official listing
- Modrinth page
- modrinth.com/mod/tick-rate-players
- Owner
- Mat0u5
- Published
- 2025-07-20
- Updated on Modrinth
- 2026-07-08
- Facts verified
- 2026-10-15
