Mods for 1.7.10
508 mods match your filters.
A Mixin Mod dedicated to creating compatibility between CustomNPC+ and Armorer's Workshop in 1.7.10
Mod that adds a new NEI tab with the mobs info (Name, Origin (Mod), HP, drops), also supports Infernal-Mobs.
Add GeckoLib functionality, animations, and Custom Models to CustomNPC+
A GT6 addon that mainly used in TFRU modpack
Tinkers' Mechworks is a mod that adds various redstone machines.
The goal of this mod is to expand upon the vanilla game in every aspect, overhaul all vanilla biomes, the Nether, the End, and add brand new late game features without striving to far from Vanilla.
A simple mod that adds new swords and enchantments into the game.
MorePlayerModels+ is a Minecraft mod that allows you to customize your player with different body parts. MorePlayerModels+ is only a branch version of the 1.7.10 forge version of the original.
Adds many different railroading signals.
Because it's important to be stylish
[Immersive Railroading] Belgian voxel trains pack
Decorate your base with colorful Glowstone blocks.
We are updating to semver in mod releases for the GTNH modpack; if you are NOT downloading for GTNH, download from here instead: https://modrinth.com/mod/thaumic_insurgence
It really is the last one you will ever need...
Advanced redstone wires, gates, lamps, and cleanrooms.
A sci-fi chemistry learning tool about space, science, immersion and of course Nuclear Tech.
A small mod letting you throw farther items when you drop them
My interpretation of how the offhand should exist in minecraft.
A mod that contains helper functions for all of my mods
TerrafirmaCraft with huge modifies for TFRU modpack
A few small fixes for StatuesMod
A port and reworked of AE2FC. Implement the fluid autocrafting mechanic in AE2.
Kotlin support for Forge 1.7.10. A backport of Shadowfacts' Forgelin by the GTNH Team.
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