AE2 Fluid Crafting Rework
by GlodBlock
AE2 Fluid Crafting Rework lets the autocrafting system handle recipes that use fluids, which the base system could not handle directly.
What it does
Fluids could not be used as valid crafting ingredients, so pattern writing with fluids depended on dummy items. This mod removes that workaround: a fluid container placed in the fluid pattern terminal lets a player write patterns with fluids directly, and right-clicking the terminal with a fluid container adds that fluid's amount to the pattern. Output from the system can accept fluids the same way it accepts items, without the player managing how the fluid is moved.
The fluid terminal is extended to hold 16 inputs and 4 outputs, and multi-amount buttons adjust fluid quantities in the same steps as item amounts. The mod is a port of an earlier version of the same idea, reworked for Forge 1.7.10 and 1.12.2. It is open source under the GNU Lesser General Public License v3.0 only, and the source code, issue tracker and wiki are public. The mod is also required by PackagedFluidCrafting.
Key features
Fluid pattern terminal
A fluid container placed in the terminal sets the fluid for a pattern, so fluids are written without dummy items.
Right-click amount entry
Right-clicking the terminal with a fluid container adds that fluid's amount to the pattern being written.
Extended fluid terminal
The fluid terminal holds 16 inputs and 4 outputs, giving larger fluid recipes room to fit in one pattern.
Multi-amount buttons
Buttons change fluid quantities in several steps, matching how item amounts are adjusted.
Fluid outputs
The system accepts fluid results from crafts in the same way it accepts items, handling fluid cells without extra setup.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Required by 1 mod
How it compares
AE2 Fluid Crafting Terminal is for Forge and NeoForge across 1.20.1 – 26.1.2, and it is open source under the GNU Lesser General Public License v3.0 only. AE2 Auto Pattern Upload covers 1.7.10 – 26.1.2 on Forge and NeoForge, under the GNU Lesser General Public License v3.0 or later. This mod stays on Forge and covers 1.7.10 and 1.12.2 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| AE2 Fluid Crafting Rework | Forge | 1.7.10 – 1.12.2 | Client and server | 2023-04-17 |
| AE2 Fluid Crafting Terminal | Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-09-29 |
| AE2 Auto Pattern Upload | Forge and NeoForge | 1.7.10 – 26.1.2 | Client and server | 2026-08-22 |
Questions
Does AE2 Fluid Crafting Rework need a required dependency?
Must the mod be installed on the server?
Which game versions have files?
Does PackagedFluidCrafting need this mod?
In the catalog
AE2 Fluid Crafting Rework is one of 3,932 Transportation mods on ModsFinder, and one of 1,908 Transportation mods for Forge. 2,920 mods support Minecraft 1.12.2.
More from GlodBlock
Similar mods
What the author says
AE2 autocrafting is amazing and everyone loves it, but it is always becoming painful when dealing with fluids. You have to put fluids in a container or use a dummy item to write patterns with fluids.
Official listing
- Modrinth page
- modrinth.com/mod/ae2-fluid-crafting
- Owner
- GlodBlock
- Published
- 2023-04-17
- Updated on Modrinth
- 2023-04-17
- Facts verified
- 2026-10-15
