Mods for 1.20.6
4,154 mods match your filters.
This mod add more unique tweek for Villager or your Village life!
Add Overworld ores to the Nether and the End!
Upgrade your ranged combat with enhanced projectile velocity! The archer's 'Strength' potion effect
Shoot and blow up your friends with potatoes!
Adds a working, realistic, phone to the game
A lightweight Superb Warfare addon that adds practical fixes, quality-of-life tweaks, visual improvements, and extra effects for smoother and more polished combat.
This Goety addon adds more servants and more staff to play.
A mod that enables you to create localized text in rich text formatting.
Add custom music discs to Minecraft
A lightweight, configurable tree-chopping mod with automatic sapling replanting, modded-tree support, and clean drops. Chop entire trees quickly without flooding your inventory with sticks and saplings.
Copper item pipes that fit the vanilla game.
Adds energy cannons to Create Big Cannons such as lasers, railguns, coilguns to destroy your enemies
This mod adds helmets, but not simple helmets, but with built-in night vision goggles!
Welcome to CreRaces, this mod is all about different races and how these different races take on different environments. Main page on CurseForge: https://legacy.curseforge.com/minecraft/mc-mods/creraces
Mine faster and wider with Simple Excavators that break 3x3 areas of blocks at once.
RP money that is fitting for the Create mod. Used in 90gqCreate modpack
Player can shares the Maid's perspective, controls her movement, remotely switches her task mode, and can open/close the Maid's GUI at will.
Sculk Blocks act like Gloom from TotK
Adds backpacks with different storage capacities for carrying more items.
Authorization system for servers
Library for item subgroups for the creative menu
SimpleOres add-on: adds 6 new unique ores to the Nether, and a special furnace.
An addon for the Enderite mod that extends the progression even further
Blabby World gives Minecraft mobs configurable speech and ordered A/B conversations based on combat state, time, weather, and nearby entities.





















