WealthyAndGrowth
by baguchi
WealthyAndGrowth gives villagers farming, fishing and eating routines, and changes how illager patrols spawn around villages.
What it does
Villagers in the mod take on jobs beyond their usual trades. A Farmer villager harvests pumpkins and watermelons, and can turn pumpkins into pumpkin pie. A Fisher villager goes fishing and picks up the fish it catches. Villagers can eat watermelon and pumpkin pie, and a villager with low health will eat food to recover, with which foods count set in the config.
Illager patrols are also reworked. Patrols come out more often, and the chance of a patrol spawning near a village can be raised or lowered in the config. The mod exposes its features as toggles, so server owners can keep the parts they want. It runs on Forge and NeoForge, and both the server and every player need it. Files are published for 13 release versions 1.18.2 – 1.21.10, with the latest Forge file for 1.20.1 and the latest NeoForge file for 1.21.10. The code is open source under the GNU Lesser General Public License v3.0 only, and the source is public.
Key features
Farming villagers
Farmer villagers harvest pumpkins and watermelons instead of only trading them.
Fishing villagers
Fisher villagers go fishing and pick up the fish they catch.
Villagers that eat
Villagers eat watermelon and pumpkin pie, and eat food when their health is low.
Illager patrol changes
Patrols come more often, and the spawn chance near villages is adjustable in the config.
Toggleable features
Each addition can be switched off in the config, so server owners pick what their village life includes.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x6 of 6 versions with builds
1.20.x3 of 3 versions with builds
1.19.x3 of 3 versions with builds
1.18.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Busier villages
Players who want villages to look and act more like working communities can use the farming and fishing jobs.
Tuned raids
Server owners can adjust how often illager patrols appear near villages.
Who it’s for: Players and server owners who want villagers with more to do, and who may want to change how often illager patrols spawn.
How it compares
No More Patrols is a server-side option for patrols, licensed under the Apache License 2.0, and only the server needs it. WealthyAndGrowth covers patrols and village jobs in one mod, and is open source under the GNU Lesser General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| WealthyAndGrowth | Forge and NeoForge | 1.18.2 – 1.21.10 | Client and server | 2025-10-08 |
| No More Patrols | Fabric, Forge, NeoForge and Quilt | 1.18.2 – 1.21.5 | Server required, client optional | 2025-07-15 |
Questions
Does WealthyAndGrowth need to be installed on the server?
Which loaders does WealthyAndGrowth support?
Can the new villager behaviors be turned off?
In the catalog
WealthyAndGrowth is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 15,569 mods support Minecraft 1.21.10.
More from baguchi
Similar mods
What the author says
This mod add more unique tweek for Villager or your Village life. This mod still has few elements, but if you have any ideas please let me know!
Official listing
- Modrinth page
- modrinth.com/mod/wealthyandgrowth
- Owner
- baguchi
- Published
- 2022-11-15
- Updated on Modrinth
- 2025-10-08
- Facts verified
- 2026-10-15
