Mods for 1.21.7
657 mods match your filters.
Become a Parkour Master using rolls, climbing, wall jumps and wall runs! Easy to use, but really hard to master!
Making Horses and Minecarts relevant again in the Late game
Soaring through the sky with wings
Updated fork of Linkart, a mod that allows you to link your carts together via chains
This mod fixes a bug where using a Riptide trident while wearing Depth Strider boots causes extreme drag in water.
Grants auto-jumping a second life by fixing annoying issues, such as auto-jumping too late and causing you to lose your sprint, or making you jump when you scrape the corner of a block.
Lets the player use the Riptide Enchantment on tridents outside of water with fair-play configurable settings
Fun and unique expansions to the Nether!
Adds configurable speeds for the Happy Ghast, perfect for survival servers! Available as plugin / datapack / mod
An elytra HUD mod
Easily call (whistle) your parrot with a goat horn to teleport it to you
New enchantment for boots like Soul Speed!
Save coordinates without leaving the game
Leash Everything allows you to attach leads to every living entity in the game (like villagers, creepers, endermen, etc.).
Lets you teleport to an End Gateway of your choice whenever you enter The End.
Stop leads (leashes) from breaking. No matter your speed or distance from the leashed entity, the lead will never snap.
Replaces the player model with jets when flying, Looks cool for drain pvp, and even just normal survival.
Bounce to new heights with Wind-Charged blocks! Inflate them for extra spring, or use them to create crazy obstacle courses.
Adds /sethome and /home without needing OP
Aviation-style flight HUD for elytras (Fabric & NeoForge) — speed, altitude, artificial horizon, compass. Do a Barrel Roll compatible.
This Mod/Datapack gives you speed 2 on path blocks
Place Warpstones at key locations to create fast-travel points in your world!
Adds a craftable, balanced, and highly configurable early game elytra, and dyeable elytras!
Fixes items being held weirdly in first-person when using Riptide Tridents























