Mods for 1.21.9
1,038 mods match your filters.
A client-side mod using Carpet Mod operation logic, providing some very very very useful features.
An easy to use GUI for CarpetMod
Fixes memory leaks when switching dimensions. Mods like Collective, AmbientSounds and Create retain old worlds in RAM - this mod cleans them up automatically, recovering 2-4 GB per transition.
A mod that limits the number of tnt rendered by the client to decrease lag with massive tnt explosions by an insane amount
Displays various infos on HUD.
Fixes multiple issues regarding Wayland compatibility for Minecraft.
A simple and small Mod that sets a Hotkey to automatically switch a Totem to your Offhand.
Provides incredibly configurable tooltips for durability, attributes and item / enchantment descriptions alongside full tooltip wrapping.
change and add more ui/hud
Instantly skip to day when sleeping
Simple mod that removes the thread limit for server pinging.
This resource pack enhances Minecraft’s enchantment system by providing detailed descriptions of every enchantment directly in-game. Whether you're new or experienced, it helps you make better choices while enchanting your gear.
Improves explorer map creation upon loot-table processing
Adds an option to disable Vanilla's Dynamic FPS implementation
Automatically removes unwanted entities like items, arrows, XP orbs, and projectiles to improve performance.
Adds quick crafting in the recipe book. Press [Ctrl + LMB] on a recipe to craft it instantly.
Adds groups of items to the inventory in the creative game mode
Boosts performance by culling distant entities and block entities.
Optimizes delay between switching hotbar slots.
Fixes Bundle crash, tab complete crash, book dupe and more
A log filter that hide configured messages or errors from console and logs.
Displays FPS, coordinates, ping, time, days, and RAM usage – all in one informative HUD! Extensive customization and freedom of action.
StringDuper restores classic tripwire string duping in Minecraft using a controlled tick-based system. Farms only run when the setup, water, and conditions are valid, with safety checks that reduce lag and prevent accidental activation.
Handles client-side Bow & Crossbow handling, keeping reload and charge behavior smooth, responsive, and unaffected by server-side slowdowns





















