Mods for 1.21.3
1,436 mods match your filters.
Flowers given to brown mooshrooms will persist.
It is a mod still in development that aims to improve the vanilla experience of the game by adding new bosses and items.
makes mineracft better by adding random bullshit (140+ blocks, 80+ mobs)
Add extra hitboxes from geckolib and blockbench
Hostile mobs spawn with occult-infused tiers and randomized abilities — fully configurable via JSON.
Disable Tadpole in Minecraft by preventing its spawning and removing any that appear in the world
Disable Wolf in Minecraft by preventing its spawning and removing any that appear in the world
Eerie white eyed animals which stalk you from above, below and around you.
The Pibble Mod adds pibbles to your world!
https://www.patreon.com/c/TheMythmakersToolkit
What if the world remembered what you did to it?
A simple mod that makes the warden drop a spawn egg and more exp when killed.
CB is a mod made with Mcreator, having the goal of revamping minecrafts realisim and magic. From perma ban swords to steelmaking and even lead poisoning, this mods goal is to have it all! (Yes that includes bombs).
This mod adds a mob to the game called the shroomkin, the shroomkin is a wandering trader esc type mob with some mechanics mixed in from the pilgin, if your looking to overhaul the mushroom fields were your mod!
Some nice additions to Pigs.
Mounts deal damage when running into mobs.
When a player attacks a cat, the cat will retaliate by biting and scratching the attacker.
This is a client-sided mod for Fabric that spawns blood particles on entities that take damage.
Makes wolves infect your world!
both side mod that increase mobs powers day-by-day
Allows Slimes to spawn at night in any biome
A completly new way to trasport bees with extra tweaks
Adds a client-sided, toggleable duck to your game to follow you around, with an optional server-side component.
Adds four new dinosaurs... Or, to be more precise, dinosaur hybrids. And some utilities and equipment as well!





















