Mount Charge Damage
by Pattable
Mount Charge Damage lets a mount hit mobs it runs into, with the damage set by speed, falling distance and the mount's own attributes, and it is configurable on a NeoForge server.
What it does
When a rider moves a mount fast enough, the mount can deal damage to monsters it runs over, a behavior similar to a blade-style trample. Damage is calculated from speed and falling thresholds, with multipliers that apply per mount type and a targeting setting that limits hits to hostile mobs. Mount attributes such as armor value add to the result, and collision boxes control how large an area counts as contact. Collisions are checked at a set frequency that the server can change.
Horses, donkeys, mules, camels and nautiluses are covered, and the list of mounts allowed to deal charge damage can be extended, for example to minecraft:horse or custom dragon entries. Every value is configurable, so a server can tune how hard each mount hits and which mobs it affects. The mod is server-side only, so players join without installing it, and it is published for NeoForge across 10 release versions, 1.21.1 – 1.21.11, under All rights reserved.
Key features
Charge damage on contact
A running mount damages mobs it collides with, and the damage grows with its speed and falling distance.
Monsters-only targeting
A targeting option restricts charge hits to hostile mobs, leaving passive animals and other players unharmed.
Per-mount multipliers
Each mount type has its own damage multiplier, and mount attributes such as armor value contribute to the total.
Collision box and check rate
The size of the collision box and how often collisions are checked can both be set, so hit area and performance can be balanced.
Fully configurable
Speed and falling thresholds, damage variables and the list of allowed mounts can all be changed in the configuration.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x10 of 10 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Mount Amulet is a NeoForge mod for 1.21.1 that runs on client and server, and it is open source under the GNU General Public License v3.0 or later. Nice Swimming Mounts is open source under the same license and covers Fabric, Forge, NeoForge and Quilt for 1.21.3 – 1.21.10, but it is server required with an optional client. DMR: Phantom Dragon is NeoForge only for 1.21.1, uses the MIT License and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Mount Charge Damage | NeoForge | 1.21.1 – 1.21.11 | Server-side only | 2026-02-16 |
| Mount Amulet | NeoForge | 1.21.1 | Client and server | 2026-04-27 |
| Nice Swimming Mounts | Fabric, Forge, NeoForge and Quilt | 1.21.3 – 1.21.10 | Server required, client optional | 2025-09-30 |
| DMR: Phantom Dragon | NeoForge | 1.21.1 | Server required, client optional | 2025-03-18 |
Questions
Does Mount Charge Damage need to be installed on the client?
Which mounts can deal charge damage?
Does the mod work on versions before 1.21.1?
In the catalog
Mount Charge Damage is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
Horses, donkeys, mules, camels, nautiluses, etc. trample mobs by running into them, Mount & Blade-style. Please let me know about any bugs or if you have any suggestions or comments, thank you.
Official listing
- Modrinth page
- modrinth.com/mod/mount-charge-damage
- Owner
- Pattable
- Published
- 2025-10-07
- Updated on Modrinth
- 2026-02-16
- Facts verified
- 2026-10-15
