Mods for 1.20.2
1,367 mods match your filters.
Makes Creeper (and ghast) explosions drop all the affected blocks!
Adds a recipie for the saddle
Get thousands of mob variations with random skills and stats, making combat unexpected.
Allows villagers to be moved with leads.
A vanilla expansion datapack which adds plenty of items, mechanics and reworks some already existing mechanics. Designed to add cohesiveness and interesting features to the game.
A bot to practice your sword pvp skills on!
Customize how allay differentiates between potions and tipped arrows. Optionally can make allays pick up items even when mob griefing is off and set time for how long allay likes noteblock.
Adds a long awaited feature
Add blood, bleedings, blood traces and executions on kills. (purely cosmetic)
Any hostile mob can randomly spawn as a SUPER BOSS
Adds client-sided, customizable and animated damage indicators when entities take damage/heal.
Allows you to upgrade Iron Golem's to use guns, shields, swords, maces, armors, change AI and other upgrades.
aim assist for gamepads. make your consol like experience much better
This is a basic mod that adds a command to enable/disable Phantom Spawning; which can be set by each player.
Almost all content from the April Fools' snapshot 24w14potato
A mob and difficulty overhaul for Fabric. Ported to 1.20 and above.
Brings back the Old Cave World type but Better and More Improved.
Provides the player with a few blocks/items to prevent and/or control Wandering Trader spawns.
Find this flightless parrot in your jungles!
A simple fabric mod that adds 70+ new minecraft trades for wandering traders!
What could be better except some real fancy dapper bunnies?
A bot to practice your crystal pvp and mace pvp on!
Reinvents damage invulnerability (AKA red flashing) to be more threatening and challenging.
Dive into the eerie and mysterious world of the Backrooms with our new mod and map ( currently in development 👀 ). Join the Discord to follow the progress !























