Late Game Golems
by Korog_3
With Late Game Golems, Iron Golems gain guns, shields, swords, maces and armor, and their AI can be changed through chips installed on them.
What it does
Late Game Golems lets players upgrade Iron Golems with modules and weapons. Death modules trigger an effect when the golem dies, AI chips change how the golem behaves, and melee and special weapons let it wield items in both hands. Guns, shields and lanterns are also available, and each upgrade improves the golem's stats or grants an ability.
The mod has settings for the upgraded golem: whether a death message is shown, a whitelist or blacklist of mobs it may attack, a whitelist of mobs it retaliates against, and a blacklist of items that are refused when a player right-clicks the golem while holding them. Entries use the modid or modid:entityname form. The mod runs on Forge and NeoForge, and it must be installed on both the client and the server, since the environment is client and server. Files exist for 1.16.5 – 1.21.4 across 14 release versions, and the mod is not open source; it is released under All rights reserved. No required dependency is listed for Forge and NeoForge.
Key features
Golem upgrades
Iron Golems can be fitted with guns, shields, swords, maces and armor to improve their combat ability.
Death modules
Death modules set an effect that activates when the upgraded golem is killed.
AI chips
AI chips change the golem's behavior, altering how it acts toward players and mobs.
Target and retaliation lists
Whitelists and blacklists control which mobs the golem attacks and which ones it retaliates against.
Item blacklist
Specific items can be banned so that a player right-clicking the golem while holding them is refused.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x4 of 4 versions with builds
1.20.x6 of 6 versions with builds
1.19.x3 of 3 versions with builds
1.16.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Special Golems is a Forge and NeoForge mod for 1.19.2 – 1.21.1, client and server, under All rights reserved and not open source. TaCZ Golem Compat is a 1.20.1 Forge and NeoForge mod, client and server, open source under the GNU Lesser General Public License v2.1 only. More Golems covers 1.20.1 – 1.20.6 on Forge and NeoForge, client and server, released under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Late Game Golems | Forge and NeoForge | 1.16.5 – 1.21.4 | Client and server | 2026-05-28 |
| Special Golems | Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-10-09 |
| TaCZ Golem Compat | Forge and NeoForge | 1.20.1 | Client and server | 2025-10-09 |
| More Golems | Forge and NeoForge | 1.20.1 – 1.20.6 | Client and server | 2026-02-10 |
Questions
Does Late Game Golems need to be installed on the server?
Which loaders does Late Game Golems support?
Can server owners stop the golem from attacking certain mobs?
In the catalog
Late Game Golems is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 17,979 mods support Minecraft 1.21.4.
Similar mods
What the author says
#Settings for Late Game Golem [upgraded_golem] #Display Death Message upgraded_golem_death_msg = false #Settings for Late Game Golem [upgraded_golem] #Golem's target whitelist. Golem will not aggro at mob, Use modid to whitelist all entities from a mod, or modid:entityname to whitelist a specific entity only…
Official listing
- Modrinth page
- modrinth.com/mod/late-game-golems
- Owner
- Korog_3
- Published
- 2024-11-23
- Updated on Modrinth
- 2026-05-28
- Facts verified
- 2026-10-15
