Mobs
1,243 mods match your filters.
A small server-only mod that speeds up certain interactions between entities and simplifies certain mathematical formulas.
Allows to trade potions with Cleric
Add a bunch of stuff from Minecraft Story Mode, with some modifications
Prevent Creepers, Ghasts and Withers from breaking blocks.
An SCP mod that focuses on bringing popular and maybe obscure SCPs to Minecraft
Naming wandering traders or their llamas prevents them from despawning.
✖️2️⃣ Doubles all entity loot, to increase the speed of early game progress and late-game grinds. Inspired by the identically titled item in the binding of Isaac.
Makes spiders use cobweb in their attacks!
this mod makes arrows not vanish when they hit a mob, they will instead drop as an item on death
Stop leads (leashes) from breaking. No matter your speed or distance from the leashed entity, the lead will never snap.
Named baby animals will never age! They cannot grow up, forever just a little guy!!! (They may be unnamed with an unnamed nametag.)
Changes Villager Types to use Tags instead of just Biomes!
Relive the excitement of choosing your Starter Pokémon just like in the official games, inspired by the iconic Starter Lab!
A mod about adding more ways to store and move mobs in both buckets and non-bucket ways.
Allows skeletons to switch between melee and ranged weapons
This mod is intended to be used alongside Drop The Meat , and is useless without it. When presented with raw vilager meat, the zombies will pick it up and eat it. This will both heal them and provide speed, strength, and resistance effects to the zombies.
Reintroduces Villager cure discount stacking. (Reverts MC-181190)
A small mods that tweaks vanilla golem AI
Fully Server-side tiny fighters / clay / terracotta soldiers. No client-mods, no resource pack needed!
A simple addon/extension mod that bridges tmetcalfe89's Cobblemon Spawn Notification Mod and various Discord Integration Mods
The definitive mod for merging Minecraft and Stardew Valley into one gameplay experience (also available as a datapack)
A Cobblemon side-mod that allows you to configure conditions (ultra-rare Pokémon by default) under which Pokémon can bypass the per-chunk Pokémon limit and spawn regardless
A lightweight Vanilla+ mod that adds natural variety to your world by subtly randomizing the size of every spawned mob.
Configure strafing, arrow damage, knockback, inaccuracy and velocity of skeletons























