Skeleton Tactics
by n643064
Skeleton Tactics changes how skeletons pick their weapon, letting them switch between a melee weapon and a ranged one based on the distance to their target.
What it does
Skeleton Tactics modifies the AI order of skeletons so they can swap between melee and ranged weapons depending on how far away their target is. Its settings live in a config file, written in the same format used for the vanilla mob options, and it covers the skeleton variants it extends. It runs on the server alone, so players join without installing it. Files are published for NeoForge only, for Minecraft 1.21 and 1.21.1, with 1.0.0 for 1.21.1 as the latest file, under the GNU General Public License v3.0 or later, which makes it open source.
Key features
Weapon switching
Skeletons choose between a melee weapon and a ranged weapon as the distance to their target changes.
Distance-based AI
The skeleton AI order is adjusted so the choice of weapon follows the distance to the target.
Vanilla-style config
Options are set in a config file in the same way as vanilla entity settings.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Skeleton Sword is a server-side only NeoForge mod for 1.21.1 under the MIT License and is not open source. Skeleton Bow Chance is open source under the GNU General Public License v3.0 or later, for 1.21.1, and needs the server while clients may leave it out.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Skeleton Tactics | NeoForge | 1.21 – 1.21.1 | Server-side only | 2024-11-17 |
| Skeleton Sword | NeoForge | 1.21.1 | Server-side only | 2026-09-12 |
| Skeleton Bow Chance | NeoForge | 1.21.1 | Server required, client optional | 2026-07-24 |
Questions
Does Skeleton Tactics need to be installed on clients?
In the catalog
Skeleton Tactics is one of 7,555 Cursed mods on ModsFinder, and one of 2,801 Cursed mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
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What the author says
This mod modifies skeleton AI in order to allow them to switch between melee and ranged weapons depending on distance to their targets. This applies to any entities which extend all of which can be configured the same way as vanilla entities, in the config file.
Official listing
- Modrinth page
- modrinth.com/mod/skeleton-tactics
- Owner
- n643064
- Published
- 2024-11-17
- Updated on Modrinth
- 2024-11-17
- Facts verified
- 2026-10-15
