Mods for 1.20.1
3,518 mods match your filters.
A small mod that adds new decorative blocks for the hexcasting mod
A real fruit fly's brain, running live inside Minecraft. Every reaction, escape, fear, movement, comes from actual neurons extracted from a real, scanned connectome (BANC v888), simulated live in-game.
Zylty’s Charms adds a dynamic and customizable experience to Minecraft by introducing a collection of magical charms.
A feature-rich mod inspired by The Vampire Diaries universe, introducing a dynamic magic system, powerful witches, vampires, werewolves, and other supernatural beings.
This mod allows Zombies to attack and infect Horses, turning them into Zombie Horses. These can later be cured just like Villagers. Beware: Zombies can also ride Zombie Horses!
I added some simple visual effects to the homemade gadgets, such as electromagnetic cannon beams and tracking flying swords, using GPU particles and shader.
Adds elemental alligments to minecraft
Addon for Nastia's Miracle Stones that adds some cannon Miraculouses
Adds a book that when you hold it gravity is flipped, similar to when you drink the Gravity Potion in terraria.
Adds potions and arrows with Darkness effect
New strong bosses,weapons and much more!
Soul cages for capturing and releasing mobs
Adds new teleport block for end dimension
A remade version of my, "Kirby's Minecraft Dreamland" mod.
Fairer villager trading, smarter anvil, and mending rebalanced!
A mod filled with assorted gadgets and gizmos
Electrum armor, tools and shield with special buffs
Strange Matter is a Minecraft mod about discovering, containing, and harnessing unstable anomalies that bend the laws of reality through research and experimentation.
When element bending and cool suits combine to make a warzone.
Configurable mod that adds XP drops to every ore.
Big Globe - Spectrum compatibility.
Adds overpowered items with god-like powers to Minecraft.
A simple deathnote mod, for any small servers Co made with my friend and fellow creator Krick Ask Studios https://www.curseforge.com/members/mrkrickask/projects
Removes anvil limits, allows enchanting up to level 255, and caps the maximum repair/fusion cost at 10 experience levels.






















